Dallas, TX. - April 5, 2005 - Ritual Entertainment® and Valve® today announced that SiN Episode 1: Emergence will be available in retail outlets on May 9, 2006. Distributed throughout Europe, North America, Australia and New Zealand by Electronic Arts (NASDAQ: ERTS), Emergence is the first in a new series of episodic adventures from Ritual that are powered by the award-winning Source(tm) game engine technology developed by Valve.
SiN Episode 1: Emergence, available for the PC, will offer explosive first person shooter experiences that reintroduce and re-imagine the world of SiN for the new millennium. Emergence, the first in this series of episodic adventures, expands on the role of Colonel John R. Blade and features never before seen weapons, characters, and environments. SiN Episode 1: Emergence will be available for $19.95.
For more information, please visit www.SinEpisodes.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm). In fiscal 2005, EA posted revenues of $3.1 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
Ritual Entertainment, a Dallas, Texas-based game development studio, has been a consistent leader in the evolution of content and technology for some of today's most successful console and PC games. Established in August 1996, Ritual is known for its ability to develop both internal and external properties with award winning results. More on Ritual Entertainment can be found at www.ritual.com.
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company's debut title, Half-LifeR, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine. Valve's portfolio of entertainment titles also includes Counter-Strike, Day of Defeat, and Team FortressR. This portfolio of titles accounts for over 18 million retail units sold worldwide, and Valve games account for over 88% of the PC online action market. In addition to producing best selling entertainment titles, Valve is a developer of leading-edge technologies, such as the Source game engine and Steam(tm), an electronic distribution platform for the delivery and management of digital content. Today, Valve is composed of over 80 of the industry's leading artists, programmers, and writers. In the company's nine-year history, it has risen from "unlikely new entry" to industry leader, producing a string of best selling and critically acclaimed PC entertainment products and technologies.
© 2005 Valve Corporation. All rights reserved. Valve, Half-Life, Day of Defeat, Team Fortress, Counter-Strike, Source and Steam are trademarks and/or registered trademarks of Valve Corporation. Ritual Entertainment and Sin Episodes are trademarks or registered trademarks of Ritual Entertainment Inc. Electronic Arts, EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are property of their respective owners.