Los Angeles, CA -- May 7, 1997 -- Gamers will kill in the name of the law when Ritual
Entertainment and Activision, Inc. (Nasdaq: ATVI) smash the sixth commandment with Sin, a
new first-person 3D action game that utilizes id Software's Quake engine. Developed by Ritual
Entertainment and published by Activision, Sin is set in the anarchic future where local
governments have hired private security agencies to help them stem the unrelenting tide of graft,
crime and drugs. The firepower-packed game is expected to be available in early 1998 for
Windows 95.
In Sin, players explore the chaos of the 21st century as the leader of an elite strike force hired to
rid the city of rampant crime and vice proliferation. As they blast their way trough vast and
complex levels of unholy terror, players discover that the secret source of the crime epidemic is
perhaps even closer than they first thought. Crawling with criminals and mutant foes, Sin
features six distinct game enviroments, convincing graphic detal and a rich, engaging storyline.
