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Topic Review (Newest First)
05-18-2006 05:46 AM
Sarkie Im sure they said they might make one after say 3 episodes, I believe.

05-17-2006 04:02 AM
helious Finally.
A patch was very needed.

i had several problems with crashing, in various places.
But im glad that the feedback resulted in a patch, that fast.

Great Job.
Now i only need to check out if it solves my problems with the game.

Btw. What happened to the X360 version?`
VERY DISSAPOINTED! [img]/forums/images/graemlins/confused.gif[/img] [img]/forums/images/graemlins/grin.gif[/img]
05-16-2006 09:09 PM
badman Ritual's supreme QA commander Michael Russell stopped by the forums earlier to reveal the official changelog for the SiN Episodes: Emergence patch that, if all goes well, will hit Steam tomorrow. Here's the list:
<ul type="square" class="quote">[*]Fixed a bug sometimes causing the challenge to never ease up on the player, making it unforgiving.[*]Fixed a bug that may have been causing sound-stuttering issues for some players.[*]Fixed a bug where changing the FOV made you a cheater.[*]Fixed player stats not always reporting while you are in the car or otherwise locked in place.[*]Fixed the instantaneous challenge rating sometimes reporting 0.[*]Fixed a texture problem that was causing a lock-up on some video cards when loading in U4Labs.[*]Fixed a texture problem that was causing a crash on some video cards when fighting the Quadralex.[*]Fixed a texture problem that was causing a crash on some video cards when inside of green poison gas.[*]Fixed a path-finding issue preventing the game from progressing after talking with Radek at his headquarters.[*]Reduced point-size on some fonts to fix some close captioning to not fit for some languages.[*]Fixed a path-finding issue with one map.[/list]For more details on the changes, check out Michael's original post.

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