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-   -   SiN 1.12 Patch in the Works (http://www.ritualistic.com/forums/showthread.php?t=16715)

Scarcrux 01-07-2006 08:57 PM

SiN 1.12 Patch in the Works
 
In response to a question about the number of SiN episodes being planned, Ritual's Michael Russell let us know that a patch is in the works for the original SiN. It's been given a higher priority than SiN: Source, currently on hold until completion of the patch. There's no word yet on what changes have been made.


Regarding the length of SiN Episodes, ParadoX said that 9 episodes have been planned. Emergence is the only episode in active production and episode two is in preproduction.


An update from Michael:
<blockquote>To clarify, SiN 1.12 is the Steam version of SiN. Aside from some minor asset tweaks, a new sound system, a new video playback system, minor modifications to the network protocol and support for Steam, there are no additional changes from SiN 1.11.</blockquote>

**DONOTDELETE** 01-07-2006 10:08 PM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Frightener:
Ritual's Michael Russell let us know that a patch is in the works for the original SiN. It's been given a higher priority than SiN: Source, currently on hold until completion of the patch.

Nice! Hopefully that means SiN will be released on Steam before Emergence is, so that I get the chance to actually play the first game. [img]/forums/images/graemlins/smile.gif[/img]

ATimson 01-07-2006 10:10 PM

Re: SiN 1.12 Patch in the Works
 
Oops. Forgot to log into the forums after my reformat. The above post was by me. [img]/forums/images/graemlins/smile.gif[/img]

Xenogenetic 01-08-2006 12:29 AM

Re: SiN 1.12 Patch in the Works
 
Yeah except you get SiN by purchasing the first episode, or atleast thats what I picked up from the CPL presentation.

Michael_Russell 01-08-2006 02:07 AM

Re: SiN 1.12 Patch in the Works
 
To clarify, SiN 1.12 is the Steam version of SiN. Aside from some minor asset tweaks, a new sound system, a new video playback system, minor modifications to the network protocol and support for Steam, there are no additional changes from SiN 1.11.

Expect full information regarding SiN 1.12 to be released shortly.

DemolitionMan 01-08-2006 09:38 AM

Re: SiN 1.12 Patch in the Works
 
thats not what you said here so thats how you confuse ppl [img]/forums/images/graemlins/wink.gif[/img]

Xenogenetic 01-08-2006 11:50 AM

Re: SiN 1.12 Patch in the Works
 
Actually he said the same thing.

DemolitionMan 01-08-2006 01:34 PM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Xenogenetic:
Actually he said the same thing.

He said
Quote:

SiN 1.12, aka Original SiN. This is the original game in the original engine.

That must be 1.11
Then he says
Quote:

SiN: Source. This is the Source-port of original SiN, and is currently on hold while we finish SiN Episodes and SiN 1.12. Not sure when work on this will pick up.

So that they stop the original Sin to source verstion till SIN:E and SiN 1.12 are done... But SiN 1.12 and source are the same...?

Michael_Russell 01-08-2006 01:53 PM

Re: SiN 1.12 Patch in the Works
 
You seem to be mistaking Source for Steam.

Steam is the distribution channel. You'll purchase "SiN: Episodes" through Steam. "SiN 1.12" is a version of the original "SiN" designed to work with Steam.

Source is a game engine. We're using Source for "SiN: Episodes," just like we used a modified version of the Quake II engine for the original "SiN." Creating "SiN: Source" requires recreating every asset and behavior from "SiN" in the new engine.

Xenogenetic 01-08-2006 01:54 PM

Re: SiN 1.12 Patch in the Works
 
lol Quake 2 engine lol.

Grandpapa 01-08-2006 05:48 PM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Xenogenetic:
lol Quake 2 engine lol.

What is so lol about it? Sin released at '98 and they used modified q2 engine, while halflife used modified q1 engine...

Xenogenetic 01-08-2006 07:04 PM

Re: SiN 1.12 Patch in the Works
 
I know, its just remembering the good ole days and the technology we used back then that we thought was amazing and was back then and then looking at what we have now. Compare the Apple 2 to an Alienware and then laugh. It feels good.

DemolitionMan 01-08-2006 08:05 PM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Michael_Russell:
You seem to be mistaking Source for Steam.

Steam is the distribution channel. You'll purchase "SiN: Episodes" through Steam. "SiN 1.12" is a version of the original "SiN" designed to work with Steam.

Source is a game engine. We're using Source for "SiN: Episodes," just like we used a modified version of the Quake II engine for the original "SiN." Creating "SiN: Source" requires recreating every asset and behavior from "SiN" in the new engine.

O so the original sin will be released on steam and also a coverted/recreated version from sin will be released?

b/c then that was what confused me [img]/forums/images/graemlins/wink.gif[/img]

T0ssu 01-08-2006 09:06 PM

Re: SiN 1.12 Patch in the Works
 
Just wondering will this be free or will it cost us?? I did buy SiN in 1998 already.

Stylsy 01-09-2006 03:19 PM

Re: SiN 1.12 Patch in the Works
 
SiN 1.12 will be made avaliable to you when you pre-order SiN Episodes: Emergence.

ATimson 01-09-2006 03:20 PM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Stylsy:
SiN 1.12 will be made avaliable to you when you pre-order SiN Episodes: Emergence.

*pokes Ritual* Hurry up and make the preorder available! [img]/forums/images/graemlins/grin.gif[/img]

a_nevels666 01-10-2006 10:43 AM

Re: SiN 1.12 Patch in the Works
 
Quote:

Originally posted by Stylsy:
SiN 1.12 will be made avaliable to you when you pre-order SiN Episodes: Emergence.

And what if you just buy SiN Episodes: Emergence when it's released, do you get Sin 1.12 as well? Or do you have to pay extra then?

DI_MeisterM 01-10-2006 02:21 PM

Re: SiN 1.12 Patch in the Works
 
</font><blockquote><font class="small">In Antwort auf:</font><hr />
Originally posted by Stylsy:
SiN 1.12 will be made avaliable to you when you pre-order SiN Episodes: Emergence.

[/ QUOTE ]

That's good. I don't plan to pay again for a 7 years old game, even if it's called SiN :P

ninken 01-11-2006 09:53 AM

Re: SiN 1.12 Patch in the Works
 
Everyone confusing me!

So I take it for our Orginal Sin we got back in 1998, ritual releasing a patch, so when ever SinSource get released we can play against them in the orginal Sin Engine?

I still dont care I'm going to buy Sin Source, SiN has it days where it dislikes XP!


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