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-   -   XSI Mod Tool (http://www.ritualistic.com/forums/showthread.php?t=17796)

Curly 05-24-2006 12:38 PM

XSI Mod Tool
Has anyone here tried using the Softimage XSI ModTool
with Sin episodes? It's free and seems to be popular
with the Half Life2 crowd.

I'm thinking about downloading this and playing with it but
I don't know how useful it would be with Sin Episodes.

programmer2 05-24-2006 12:47 PM

Re: XSI Mod Tool
Since it's using the same engine, it will probably be as useful for SiN:Episodes as for HL2. It's the same tool that VALVe used when creating models for HL2, and they were nice enough the arrange a free version for all the modders [img]/forums/images/graemlins/laugh.gif[/img]

wisecode 05-24-2006 01:07 PM

Re: XSI Mod Tool
I've created lots of code, props and materials for HL2 mods and can help with this once we are turned loose.

Curly 05-25-2006 02:53 AM

Re: XSI Mod Tool
I'm going to download and check out this program,
although my only modeling "experience" was with
Milkshape3d a half dozen years ago.

guru7892 05-25-2006 03:01 AM

Re: XSI Mod Tool
acually I think maya was used to make the stuff in sin episodes... right?


Curly 05-25-2006 03:26 AM

Re: XSI Mod Tool

Originally posted by guru7892:
acually I think maya was used to make the stuff in sin episodes... right?


Not sure
Maybe Michael Russell will see this post and can tell us

From Computer Graphics World:
Half-Life 2 also marks the arrival of Softimage as a major contender vying for game-authoring software supremacy. Throwing down the gauntlet to Discreet (3ds max) and Alias Systems (Maya), Softimage worked closely with Valve, making Softimage|XSI the sole digital content creation software used to create the game, and, thereby, resulting in an impressive showcase for its real-time 3D content creation capabilities.

Even if XSI wasn't used in the actual creation of Sin Episodes,
it's still free (mod tool v 4.2 anyway) and works well with the
Source engine.

Spike4072 05-25-2006 10:47 PM

Re: XSI Mod Tool
I have the jessica model in Maya right now so I it should work fine with XSI too.

greatscots 05-29-2006 10:04 PM

Re: XSI Mod Tool
Does anyone know, or know of any tutorials on how to get Half Life 2 Or Sin Emergence models into XSI ?

guru7892 05-30-2006 12:50 AM

Re: XSI Mod Tool
I didn't need to update the skin weights to get the Sin:e models into maya correctly...

but I needed to reorient the model... so...

who knows? where is that expert?

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