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-   -   Creating A Mod Option (http://www.ritualistic.com/forums/showthread.php?t=18456)

lokidoki 08-20-2006 12:43 PM

Creating A Mod Option
 
why isn't there the creating a mod option? is it because the sin episodes: emergence is not a complete version?

Xenogenetic 08-20-2006 01:03 PM

Re: Creating A Mod Option
 
Wrong forum for this question lokidoki, try tech support or editing.

Stylsy 08-20-2006 03:18 PM

Re: Creating A Mod Option
 
Moved to Editing

Cynosure 08-20-2006 03:45 PM

Re: Creating A Mod Option
 
Quote:

Ken Harward: We released a mini-SDK a few weeks ago, which allows for all types of content-making (maps, models, materials, etc.) for both traditional single-player and arena-mode maps. Once we have merged with the latest version of the Source engine from Valve, we intend to release an SDK that allows for mods to be made of the game. This will have all the functionality of the HL2 SDK. We're hoping to release this later this summer.
It will be out soon and will work with the newest version of the source engine :D


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