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-   -   What would YOU like to see in the full SDK? (http://www.ritualistic.com/forums/showthread.php?t=18733)

Frostbite 11-13-2006 07:02 PM

What would YOU like to see in the full SDK?
 
Things I'd like to see in the full SDK
sorry if this has been posted before!!

Ma List:

Models:
  • Some old unreleased models with textures
  • Animations of every (or almost ever) model, so that we can easily make replacement models...

Maps:
  • Maybe some cut content
  • Some Explanation maps like the ones included in the SourceSDK

Code:
  • The Code :P

Tyrant9 11-14-2006 10:21 AM

Re: What would YOU like to see in the full SDK?
 
Destructible environments

Xenogenetic 11-14-2006 08:18 PM

Re: What would YOU like to see in the full SDK?
 
Ummm...
We can already make destructible enviroments. You can decompile models for their animations.

I want to see the updated version of Hammer (minus the entities-falling-through-displacement bug).

CommanderZx2 11-15-2006 06:43 AM

Re: What would YOU like to see in the full SDK?
 
How about the entities required for multi-player maps, so that we can have some maps already complete before multi-player component releases.

Frostbite 11-15-2006 09:28 PM

Re: What would YOU like to see in the full SDK?
 
Quote:

Originally Posted by Xenogenetic (Post 174232)
Ummm...
We can already make destructible enviroments. You can decompile models for their animations.

I want to see the updated version of Hammer (minus the entities-falling-through-displacement bug).

Decompiled NPC Animations are not fully workable...

I've been trying to make a zombie replacement for Half-Life 2 although the Delta Animations for the Movement ****ed up (It does this for all models...) and now I gotta remake all the delta animations...but max 8 trial ran out D=

Plus I suspect a couple other animations to be bugged...

Chunky 12-29-2006 10:19 AM

Re: What would YOU like to see in the full SDK?
 
Who said there's going to be one?

Xenogenetic 12-29-2006 11:26 AM

Re: What would YOU like to see in the full SDK?
 
Ritual said.

Senast 01-03-2007 06:21 AM

Re: What would YOU like to see in the full SDK?
 
I would like to see all of the levels that were included in the game to be also included in vmf format. I want to create a expansion to the mod where you play as jessicas pov.
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Suzuki boulevard s83 history

Xenogenetic 01-03-2007 11:44 AM

Re: What would YOU like to see in the full SDK?
 
You can do that already Senast, http://developer.valvesoftware.com/wiki/Vmex
Have fun fixing everything the decompiler messes up though ;)

Senast 01-08-2007 02:30 AM

Re: What would YOU like to see in the full SDK?
 
Yeah, I know that program, though I don't want to use because of all the errors it gives you. They should make a official bsp to vmf converter that convert the bsp correctly.

Edit: I'm not sure, but if I did decompile the maps and got a fully working mod form Jessica's POV, wouldn't that be a violation of the EULA? I mean, I'm going to be releasing some edited Sin Emergence Maps which is under copyright law? Thats why I want the vmf files to be released in the SDK so I can freely distribute it without laws in the way.
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ECSTASY REHAB FORUM


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