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Search: Posts Made By: kanaeda
Forum: EF2 Editing Forum 02-12-2005, 01:12 AM
Replies: 19
Views: 794
Posted By kanaeda
Re: scripting Func_spawn for Trigger_use how?

The only problem I see (it's been a couple years, bear with me) is a logic error in your scripting.

The first time you execute the Bugmaker function you are checking the value of Monster. What IS...
Forum: Miscellaneous 01-28-2005, 01:59 AM
Replies: 12
Views: 504
Posted By kanaeda
Re: What Games Are You Working On?

Europe and North Africa... damn is that funny. /forums/images/graemlins/smile.gif

Oh, and to answer the question in two parts

At work - FEAR, SF3, Marvel Vs. Capcom 2
At Home - PainKiller, NFS:U 2...
Forum: Condition Zero & CS Xbox 10-08-2004, 06:48 PM
Replies: 11
Views: 3,060
Posted By kanaeda
Re: What is this bullish!!!

I'm with ya. Even if you burn the steam cache files to a disk, if/when steam goes offline everything you just paid for goes with it.
Forum: Condition Zero & CS Xbox 10-07-2004, 09:48 PM
Replies: 11
Views: 3,060
Posted By kanaeda
Re: What is this bullish!!!

yeah, saw that in the comments on Blues today. For some reason that bit of information never got posted on any of the major news sites.

Oh, also saw that they are charging an additional $10 for...
Forum: Condition Zero & CS Xbox 10-07-2004, 01:30 AM
Replies: 11
Views: 3,060
Posted By kanaeda
Re: What is this bullish!!!

That sure sounds like you're only eligible after purchasing the gold package to me.
Forum: Miscellaneous 09-22-2004, 10:02 PM
Replies: 22
Views: 832
Posted By kanaeda
Re: Gmail invite thread

gmail.google.com
Forum: Condition Zero & CS Xbox 09-03-2004, 02:59 PM
Replies: 4
Views: 2,298
Posted By kanaeda
Re: Kiltron when\'s your next mission ready?

take a look... click me! (http://www.planetquake.com/meanarena/)
Forum: Condition Zero & CS Xbox 09-03-2004, 01:34 AM
Replies: 4
Views: 2,298
Posted By kanaeda
Re: Kiltron when\'s your next mission ready?

he recently released a new Doom 3 single-player level (rather nice one, too) and my guess is there's more on the way.
Forum: Condition Zero & CS Xbox 09-03-2004, 01:23 AM
Replies: 3
Views: 2,371
Posted By kanaeda
Re: Editing problems/questions

off-hand I really don't remember what specifically we had modified to support mdl files. the easiest way to find out is try using the model/path_to_mdl_file key/value pair on certain entities and see...
Forum: Condition Zero & CS Xbox 09-01-2004, 10:59 PM
Replies: 3
Views: 2,371
Posted By kanaeda
Re: Editing problems/questions

Scripting *anything* in the HL engine is a challenge. The less possible outside interruptions, the more consistent the results (notice all the cool cinematic scripted bits in HL are behind a window...
Forum: Condition Zero & CS Xbox 08-02-2004, 03:14 PM
Replies: 8
Views: 2,933
Posted By kanaeda
Re: Hey Ritual guys, what maps gearbox maps did u use?

I don't remember specifics, but several of the DS missions were put together using previous level geometry as a starting point.
Forum: Condition Zero & CS Xbox 07-29-2004, 06:20 PM
Replies: 19
Views: 3,036
Posted By kanaeda
Re: CZ Miami

Not sure which one's might be left to be released. Vostok is out for pc, along with corruption. Not sure what other 'exclusive' maps were shipped for the XBox. Those might be the only two, with the...
Forum: Condition Zero & CS Xbox 07-29-2004, 12:55 AM
Replies: 4
Views: 2,306
Posted By kanaeda
Re: Bombs in DS

First, you need the bomb entity. can't remember off-hand what it's called. Second, the player has to have the defuse kit in his inventory. Next you need a brush set up as a trigger_useTool (i think...
Forum: Miscellaneous 07-28-2004, 04:46 PM
Replies: 13
Views: 571
Posted By kanaeda
Re: new forceware drivers out

I've been reading some good stuff about the BFG Tech 6800 GT OC cards. Seems to be the best bang for the buck if you're after one of the new high-end cards. The majority of the card manufacturers...
Forum: Condition Zero & CS Xbox 07-28-2004, 04:41 PM
Replies: 19
Views: 3,036
Posted By kanaeda
Re: CZ Miami

That is entirely up to Valve. My understanding is that they released de_corruption in a recent update; this was an X-Box exclusive map at the time so there is a decent chance that cs_miami will also...
Forum: Condition Zero & CS Xbox 07-27-2004, 10:10 PM
Replies: 19
Views: 3,036
Posted By kanaeda
Re: CZ Miami

hmmm that's odd. i seem to remember generating route files for our custom mp maps while at Ritual...

if the copy of the .bsp is from the old leaked version of CZ/DS, then there's a very good chance...
Forum: EF2 Editing Forum 07-24-2004, 09:18 PM
Replies: 7
Views: 603
Posted By kanaeda
Re: Rotation Question

Looks good. Glad I could help. /forums/images/graemlins/smile.gif
Forum: Condition Zero & CS Xbox 07-24-2004, 09:16 PM
Replies: 6
Views: 2,859
Posted By kanaeda
Re: Problem with Hammer: DS maps

I'm even more sure now that this isn't going to work. You can't manipulate the player after he dies in a single-player game. It just doesn't work that way.

This page should help out with what...
Forum: Condition Zero & CS Xbox 07-24-2004, 06:30 PM
Replies: 6
Views: 2,859
Posted By kanaeda
Re: Problem with Hammer: DS maps

I'm not 100% on this, but I don't think there is support for any kind of multiplayer-style spectator camera after you die in a single-player DS map.
Forum: Miscellaneous 07-23-2004, 09:14 PM
Replies: 13
Views: 571
Posted By kanaeda
Re: new forceware drivers out

2 problems with this...

1 - you can't find the x800 platinum as it still isn't available at retail, with no sign of when it will show up.

2 - we've got both cards in-house and the reality is that...
Forum: Condition Zero & CS Xbox 07-22-2004, 04:38 AM
Replies: 7
Views: 2,817
Posted By kanaeda
Re: monstermaker entity

just an off-hand question...

You are making sure that you load up the Deleted Scenes portion of the game instead of the Tour of Duty sp mode, right?

Also, have you checked out any of the base HL...
Forum: EF2 Editing Forum 07-21-2004, 08:24 PM
Replies: 7
Views: 603
Posted By kanaeda
Re: Rotation Question

$entityname.rotateZUp (# of degrees)

Z can be replaced with X or Y, Up can be swapped for down. The same command format can be used to move script_objects, as well ($entityName.moveXUp ( 60 ); moves...
Forum: EF2 Editing Forum 07-21-2004, 12:23 AM
Replies: 12
Views: 950
Posted By kanaeda
Re: .map files release?

While I agree that the legal situation sucks and that it might be nice to have a few more of the sp map source files, not having them doesn't prevent people from figuring out things like the Ent-E...
Forum: Condition Zero & CS Xbox 07-20-2004, 09:20 PM
Replies: 1
Views: 3,246
Posted By kanaeda
Re: Counter Strike client

Bypassing the CD Key mechanism violates the EULA that accompanies Counter-Strike/HL, and as such would be considered illegal. If your friend doesn't have a valid HL cd key, or a copy of the retail...
Forum: Condition Zero & CS Xbox 07-19-2004, 07:13 PM
Replies: 5
Views: 2,382
Posted By kanaeda
Re: What happened to the bomb in Pipe Dream?

Sounds like instead of bullet-proofing the last part of the mission they decided to just cut it off after the hostages are rescued. I would have hoped for better but seeing them release the other...
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