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Search: Posts Made By: ATimson
Forum: News Comments 01-29-2007, 04:30 PM
Replies: 15
Views: 11,877
Posted By ATimson
Re: So Just Who Is MumboJumbo?

No, but I believe that without the MumboJumbo buyout, they wouldn't have continued as a company anyways. At least this way their employees and their IP have a home, instead of being jobless and in...
Forum: SiN Episodes 01-29-2007, 01:04 PM
Replies: 129
Views: 21,457
Posted By ATimson
Re: Ep2. Canned?

The same way the people working at MumboJumbo did when they initially split away from Ritual five years ago, I suspect...
Forum: News Comments 01-28-2007, 10:43 PM
Replies: 15
Views: 11,877
Posted By ATimson
Re: So Just Who Is MumboJumbo?

No, they're the company who bought Ritual instead of watching them close up shop, as would've otherwise happened.
Forum: SiN Episodes 01-28-2007, 10:40 PM
Replies: 129
Views: 21,457
Posted By ATimson
Re: Ep2. Canned?

It's been that way for years, Shoelip. You could argue that as early as the mid-80s it was that way, with The Bard's Tale II and III--cheap sequels bashed out using the same engine to capitalize on...
Forum: SiN Episodes 01-28-2007, 10:37 PM
Replies: 129
Views: 21,457
Posted By ATimson
Re: Ep2. Canned?

Now, now. StarCraft: Ghost was talked about, and its cancellation was announced. That's definitely the exception rather than the rule; I can't say I'm entirely ungrateful that MumboJumbo's CEO said...
Forum: News Comments 01-08-2007, 08:22 PM
Replies: 14
Views: 6,525
Posted By ATimson
Re: Steam Update Released, Spontaneously Explodes SiN Skin

Too bad Ritual didn't get the same deal Ubi Soft did, and get the skin included with the client; theirs actually works.
Forum: SiN Episodes 12-30-2006, 01:06 PM
Replies: 129
Views: 21,457
Posted By ATimson
Re: Ep2. Canned?

Surely, after most if not all of the public faces associated with the project have left and the public is thinking that you're going under would be a time that it makes sense to do so?
Forum: SiN Episodes 12-28-2006, 08:35 PM
Replies: 129
Views: 21,457
Posted By ATimson
Re: Ep2. Canned?

On the other hand, the Source engine is derived from iD's engine series. So while it may not be as familiar to people who worked on the Quake II/III engine as the Doom III engine would be, it...
Forum: SiN Episodes 07-30-2006, 06:32 PM
Replies: 34
Views: 2,922
Posted By ATimson
Re: Mods of Sin:Episodes you'd like to see

Instagib is definitely something that I'd like to build once we get the source. :)
Forum: SiN Episodes 07-17-2006, 10:54 PM
Replies: 24
Views: 2,023
Posted By ATimson
Re: Messenger, IRC and Me

Ah, but you did. It's not well-publicized, but it is public. :)
Forum: SiN Episodes: Emergence 06-30-2006, 10:10 PM
Replies: 64
Views: 4,020
Posted By ATimson
Re: Post your Arena Scores!

Three maps down, one to go. I think I'm getting the hang of this now--evasion is my friend. :p
Forum: SiN Episodes: Emergence 06-27-2006, 09:49 PM
Replies: 64
Views: 4,020
Posted By ATimson
Re: Post your Arena Scores!

All are on challenge 20.

Highrise Lobby: 00:08:00, 18167
The Office: 00:15:00, 32838
Turbine: 00:15:00, 32997
U4 Processing Station: 00:08:00, 19025

I'm wondering whether or not it remembers...
Forum: SiN Episodes Tech Help 05-31-2006, 10:30 PM
Replies: 19
Views: 3,492
Posted By ATimson
Re: Random Crash Question

That wasn't me; that was someone else, maikel, replying to my post. /forums/images/graemlins/smile.gif

I think that maikel meant that he only installed the drivers, and not the Catalyst Control...
Forum: SiN Episodes Tech Help 05-31-2006, 01:58 PM
Replies: 3
Views: 2,094
Posted By ATimson
Re: DX7 = invisible water?

Okay. It's annoying that secrets are going to be spoiled now, but obviously there's not much that I can do. Thanks for the answers. /forums/images/graemlins/smile.gif
Forum: SiN Episodes: Emergence 05-31-2006, 02:18 AM
Replies: 42
Views: 2,874
Posted By ATimson
Re: YOUR control setup

I've never been able to get the hang of WASD; my fingers keep slipping to the wrong keys. So arrow keys it is for me.

Jump: Mouse 2
Crouch: Control
Walk: Shift

Fire: Mouse 1/3
Reload: Page...
Forum: SiN Episodes Tech Help 05-31-2006, 02:13 AM
Replies: 5
Views: 2,048
Posted By ATimson
Re: Subtitles incorrect

I know that at one point Michael had mentioned that there are several possible dialog lines recorded, with a subtitle chosen that was an "average" of the lines. Could that be what the poster was...
Forum: SiN Episodes Tech Help 05-31-2006, 02:11 AM
Replies: 3
Views: 2,094
Posted By ATimson
DX7 = invisible water?

I have an ATI Radeon 9000, running the latest Catalyst drivers. Normally, it can run in DX 8.1, but I'm running in 7.0 at the moment to evade the mutagen bug. This forces the game into Simple...
Forum: SiN Episodes: Emergence 05-28-2006, 11:49 AM
Replies: 344
Views: 85,538
Posted By ATimson
Re: SiN Episodes: Emergence Suggestion

In the interim, as long as it's in a non-HardCORPS mode, you can divide deaths by deaths per hour to get the number of hours played. /forums/images/graemlins/smile.gif
Forum: SiN Episodes Tech Help 05-27-2006, 09:55 AM
Replies: 4
Views: 1,956
Posted By ATimson
Re: What is the default heapsize?

Generally there's no need. There is when the game is giving you the wrong size--and I'd say that in my case, the evidence shows that it was. /forums/images/graemlins/wink.gif
Forum: SiN Episodes Tech Help 05-27-2006, 02:22 AM
Replies: 4
Views: 1,956
Posted By ATimson
Re: What is the default heapsize?

The default heapsize depends on the amount of RAM you have. (At least, it's supposed to.) WIth 1.5 GB, SE1 tried to give me a 64 MB heap; I increased this to 256 MB (the default in all Valve Source...
Forum: SiN Episodes Tech Help 05-26-2006, 02:54 PM
Replies: 7
Views: 1,903
Posted By ATimson
Re: I\'m not a cheater.. mostly

For a dragon, you're a bit dense.... /forums/images/graemlins/wink.gif
Forum: SiN, SiN Steam & Wages of Sin 05-25-2006, 01:20 AM
Replies: 4
Views: 801
Posted By ATimson
Re: SiN 1 on Steam Problems

Because you mentioned it in your original post? /forums/images/graemlins/tongue.gif
Forum: SiN Episodes Editing 05-24-2006, 07:50 PM
Replies: 7
Views: 3,392
Posted By ATimson
Re: Changing FOV

Try turning on sv_cheats 1 then setting the FOV....
Forum: SiN Episodes Tech Help 05-23-2006, 02:52 AM
Replies: 1
Views: 1,828
Posted By ATimson
Re: Native G15 Support

It's built into the game. /forums/images/graemlins/smile.gif
Forum: SiN, SiN Steam & Wages of Sin 05-23-2006, 12:18 AM
Replies: 6
Views: 875
Posted By ATimson
Re: Updated SDK?

Right. But Sin has its own SDK.
Showing results 1 to 25 of 126

 
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