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Search: Posts Made By: WhoZeDuke
Forum: SiN Episodes Editing 06-13-2006, 10:26 PM
Replies: 8
Views: 3,563
Posted By WhoZeDuke
Re: Sin Episodes Source SDK?

have you made a test level?
Forum: SiN Episodes Editing 05-29-2006, 11:22 PM
Replies: 1
Views: 2,906
Posted By WhoZeDuke
SDK support?

hey devs! not to be a prick or anything, but when can we expect Source SDK support for Sin Eps. Emergence is just begging for some custom maps.
Forum: SiN Episodes Editing 05-18-2006, 08:22 AM
Replies: 9
Views: 4,218
Posted By WhoZeDuke
Re: Changing the main menu character?

Blade seems to appear alot less than everyone else. I dont know how to choose.
Forum: SiN Episodes: Emergence 05-17-2006, 07:35 PM
Replies: 4
Views: 649
Posted By WhoZeDuke
Re: On Interactivity

The game has a lot interactivity. Think about physics when you play. Shooting gas canisters and making them fly into enemy soldier's stomachs never gets old.
Forum: SiN Episodes 05-14-2006, 07:01 PM
Replies: 84
Views: 6,211
Posted By WhoZeDuke
Re: Pricing on future episodes?

i LOVE emergence. length is not a factor. While it may be short, it has a lot of replay value. I have beaten it twice already. I'm definately buying all the rest.
Forum: SiN Episodes: Emergence 05-14-2006, 01:14 AM
Replies: 88
Views: 33,369
Posted By WhoZeDuke
Re: Post your end-game stats here! *Spoilers*

second time through with first slider on extreme and second on quickest, easiest whatever.

skill 73.87
challenge 56.76
Forum: SiN Episodes Editing 05-13-2006, 11:49 AM
Replies: 2
Views: 3,282
Posted By WhoZeDuke
Re: Mods for nubs

well the tools for SiN:E arent out yet but developer.valvesoftware.com is a good place to start. Someone has also jerry-rigged the source sdk to work with SiN:E...
Forum: SiN Episodes 05-12-2006, 05:00 PM
Replies: 20
Views: 1,554
Posted By WhoZeDuke
Re: Sin Episodes release schedule?

Really? Link please?
Forum: SiN Episodes: Emergence 05-12-2006, 08:20 AM
Replies: 13
Views: 965
Posted By WhoZeDuke
Re: Personal Challenge System -- Notice

I put the sliders around the middle, and it was not frustrating at all. Then again, I'm a single-player-fps junkie.
Forum: SiN Episodes Tech Help 05-12-2006, 01:18 AM
Replies: 4
Views: 3,041
Posted By WhoZeDuke
Re: Can anyone tell me how to get the console comm

got to controls and click advanced
Forum: SiN Episodes Editing 05-11-2006, 09:25 PM
Replies: 21
Views: 5,087
Posted By WhoZeDuke
Re: Source SDK mapping support?

they didnt. it uses ROed, their verision of UnrealEd.
Forum: SiN Episodes Editing 05-11-2006, 07:30 PM
Replies: 58
Views: 11,804
Posted By WhoZeDuke
Forum: SiN Episodes Editing 05-11-2006, 06:00 PM
Replies: 21
Views: 5,087
Posted By WhoZeDuke
Re: Source SDK mapping support?

I wonder if anyone is gonna try to remake SiN 1.
Forum: SiN Episodes: Emergence 05-11-2006, 04:38 PM
Replies: 88
Views: 33,369
Posted By WhoZeDuke
Re: Post your end-game stats here! *Spoilers*

hmm everyones skill is in the 70s.
Forum: SiN Episodes Editing 05-11-2006, 04:37 PM
Replies: 21
Views: 5,087
Posted By WhoZeDuke
Re: Source SDK mapping support?

theres a gameinfo.txt file in there.
Forum: SiN Episodes: Emergence 05-11-2006, 04:08 PM
Replies: 4
Views: 769
Posted By WhoZeDuke
Re: Save Games

just start over. most people beat the game day one.
Forum: SiN Episodes: Emergence 05-11-2006, 01:41 PM
Replies: 7
Views: 758
Posted By WhoZeDuke
Re: SiN Episodes: Emergence Feedback

I liked the boss battles too. They were very intense.
Forum: SiN Episodes: Emergence 05-11-2006, 01:32 PM
Replies: 31
Views: 1,854
Posted By WhoZeDuke
Re: Is anyone else finding this game to be very ha

I found it well balanced. Both my bars were around the middle. I died a good amount of times, but it never got frustrating. I couldn't stop playing.
Forum: SiN Episodes 05-11-2006, 01:21 PM
Replies: 2
Views: 427
Posted By WhoZeDuke
Re: Episode Organization

its gona be horrible on my games list with 9 sin eps and at least 4 hl2 eps.
Forum: SiN Episodes: Emergence 05-11-2006, 01:00 PM
Replies: 7
Views: 758
Posted By WhoZeDuke
Re: SiN Episodes: Emergence Feedback

You made some points. I agree that the game does nothing new in terms of gameplay, but, in my opininion, it does what it does exceptionally well. Straight up run and gun action that never gets...
Forum: SiN Episodes Editing 05-11-2006, 12:48 PM
Replies: 123
Views: 41,408
Posted By WhoZeDuke
Re: Holy. Crap! Mods! (Topless?)

someone should make little mod that replaces the bikini elexis with the nude one. it makes sense for that scene. I cant figure out a way to view the model. The hl2 model viewer wont let me access...
Forum: SiN Episodes: Emergence 05-11-2006, 01:12 AM
Replies: 88
Views: 33,369
Posted By WhoZeDuke
Re: Post your end-game stats here! *Spoilers*

skill 74.88
challenge 43.01

astute, mind-blowing, death dealing, captain john blade: combatant for hire.
Forum: SiN Episodes: Emergence 05-10-2006, 11:36 PM
Replies: 0
Views: 726
Posted By WhoZeDuke
Congrats!

Congrats to Ritual on successfully pioneering episodic gaming! I haven't completed it yet, but I have to say that Emergence is the best "kick ass and take names" shooterr since Duke Nukem 3D.
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