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Forum: Heavy Metal FAKK2 10-14-2000, 07:50 PM
Replies: 1
Views: 742
Posted By Fatch
HMF2Radiant. Hey people...

Hey, I've been toying with FAKK's radiant and anyone can see that it kicks q3r's ass. BUT, I can't completely use it. I'm super low on HD space, so I can't copy the damn pk3 files to the fakktools...
Forum: Heavy Metal FAKK2 08-14-2000, 06:28 PM
Replies: 8
Views: 629
Posted By Fatch
Re: bass/foo/cmb: multiplayer ?

Cool, i'll have to check that scripting stuff out. Yep...too bad for the notepad people. But hey, MSVC6 is about $100 or so right now with a $50 rebate which cuts that 100 in half. Yes, I was...
Forum: Heavy Metal FAKK2 08-14-2000, 06:11 PM
Replies: 41
Views: 1,286
Posted By Fatch
Re: Ritualistic, will you be making a MP patch?

lol. I said and experienced modeler can pump out a ppm within 5 hrs. Yes, it's possible, assuming you have the right tools like max and character studio. I'm not talking julie's 7k anims required...
Forum: Heavy Metal FAKK2 08-14-2000, 03:01 PM
Replies: 41
Views: 1,286
Posted By Fatch
Re: Ritualistic, will you be making a MP patch?

Man...6 months for a model? Where'd you hear that? Ever use 3dsMAX? A good modeler can crank out some high quality work within 5 hours. 6 months for a basic female humanoid? Er...

...
Forum: Heavy Metal FAKK2 08-14-2000, 01:50 AM
Replies: 7
hmm
Views: 807
Posted By Fatch
Re: hmm

I agree with ranx. It would be the smart thing to do to come out with some sort of free
addition, or something to lengthen or expand on the game. Want to know why so many
people love (bought) q2...
Forum: Heavy Metal FAKK2 08-13-2000, 09:37 PM
Replies: 7
Views: 3,368
Posted By Fatch
Re: 1st person Vs 3rd person

MP=GOOD.
FIRST PERSON=EASY TO DO WITH SOURCE.

I really think MP without 3rd person would be fine and would suit the game well. Combat is hand to hand, which is a chore in first person, and for...
Forum: Heavy Metal FAKK2 08-13-2000, 08:26 PM
Replies: 9
Views: 1,094
Posted By Fatch
Re: SOLVED ERROR ON EXIT BUG! READ HERE

Funny, I havn't experienced anything from this forum once. Only "bug" i can find is overlapping textures in "hard to see (so lets not fix it http://www.ritualistic.com/ubb/images/icons/wink.gif)"...
Forum: Heavy Metal FAKK2 08-13-2000, 08:05 PM
Replies: 41
Views: 1,286
Posted By Fatch
Re: Ritualistic, will you be making a MP patch?

Is it just me, or will this page not load?!

Fatch
Forum: Heavy Metal FAKK2 08-13-2000, 03:54 PM
Replies: 14
Views: 3,417
Posted By Fatch
Re: Editing Stuff.

I sure would like to know how they kept the 3 model system yet there are no seams....as if the vertices were welded. NICE!

Fatch
Forum: Heavy Metal FAKK2 08-12-2000, 05:46 PM
Replies: 8
Views: 629
Posted By Fatch
Re: bass/foo/cmb: multiplayer ?

Yep, it can be done. Probably without modification, just with a new map, but if that isn't possible because of score limits or not having some sort of frags array, I could do it easily once the...
Forum: Heavy Metal FAKK2 08-12-2000, 05:38 PM
Replies: 8
Views: 629
Posted By Fatch
Re: bass/foo/cmb: multiplayer ?

Yep, it can be done. Probably without modification, just with a new map, but if that isn't possible because of score limits or not having some sort of frags array, I could do it easily once the...
Forum: Heavy Metal FAKK2 08-12-2000, 12:52 PM
Replies: 5
Views: 884
Posted By Fatch
Re: Src?

Hehe, guess I thought it would be cause that's what happened with q3 for me...but then again I did get q3 in late december which was a few months after it was out (?) so........
Forum: Heavy Metal FAKK2 08-12-2000, 12:12 AM
Replies: 5
Views: 884
Posted By Fatch
Re: Src?

*=rocketjump=*

...er....guess that would be...detpackjump? http://www.ritualistic.com/ubb/images/icons/wink.gif

Anyways, this game was way too short (and almost sweet enough), but really people, we...
Forum: Heavy Metal FAKK2 08-11-2000, 08:26 PM
Replies: 5
Views: 884
Posted By Fatch
Src?

Are we going to be given this gift from the gods at ritual?

Fatch

(SRC=SOURCE CODE)
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