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Search: Posts Made By: ran93r
Forum: Miscellaneous 01-28-2009, 01:40 PM
Replies: 32
Views: 21,370
Posted By ran93r
Forum: News Comments 05-15-2007, 01:18 AM
Replies: 16
Views: 24,931
Posted By ran93r
Re: badman Writes Long Post, Steps Into Teleporter and Disappears

Have fun in the new job mate, dare say I will bump into you on those "other" forums.
Forum: SiN Episodes 12-08-2006, 07:19 PM
Replies: 50
Views: 4,353
Posted By ran93r
Re: What were you guys playing SiN on back in the day?

Who dusted off this old thread?

For my sins (cough) I think I was running a P2 @300 with about 6k of RAM and an ATI all-in-wonder something or other. Man did that demo ever run like crap, the...
Forum: News Comments 12-05-2006, 11:26 AM
Replies: 19
Views: 9,049
Posted By ran93r
Re: Michael Russell Leaves The Tribe

Was nice having him around these boards and a shame to see him leave (in his QA superninja capacity) but I wish him all the best.
Forum: Miscellaneous 11-27-2006, 01:27 AM
Replies: 0
Views: 1,055
Posted By ran93r
Another Vote in progress

VE3D are running their end of year polls, it's FPS shooters this week and that includes Emergence.

http://ve3d.ign.com/
Forum: Miscellaneous 11-22-2006, 09:47 PM
Replies: 13
Views: 3,223
Posted By ran93r
Re: QotW: Season Finale

(1) The ability to see patch notes before an update to anything installed takes place, along with an option to "ignore this update until next time".

(2) As above, improved organisation of installed...
Forum: News Comments 11-17-2006, 11:48 AM
Replies: 16
Views: 4,475
Posted By ran93r
Re: Happy Birthday Levelord!

Happy Thingy
Grats on making it through another year :)
Forum: News Comments 11-13-2006, 06:12 PM
Replies: 5
Views: 3,331
Posted By ran93r
Re: Vote for Levelord!

Gone done and fixed that :)

you should however know that Killcreek created a map for Wages of Sin.
Forum: Miscellaneous 11-13-2006, 06:08 PM
Replies: 31
Views: 7,339
Posted By ran93r
Re: QotW: Denouement

It's hard to call it a proper war at this point. The 360 has the obvious head start but both of the competition consoles have a fair amount of things going for them. I'm perfectly happy to look...
Forum: Miscellaneous 11-13-2006, 03:43 PM
Replies: 4
Views: 3,770
Posted By ran93r
Vote Levelord

Gaming Groove, where all the best people from VE went are running their weekly poll this week on greatest game designer and our very own RG is one of the clicking options. I love Levelord and more...
Forum: Miscellaneous 11-13-2006, 03:35 PM
Replies: 9
Views: 1,644
Posted By ran93r
Re: "Ergent Varification"

I just wonder who's mothers maiden name is Tokyo
Forum: Miscellaneous 11-10-2006, 05:29 PM
Replies: 9
Views: 1,644
Posted By ran93r
Re: "Ergent Varification"

http://i1.tinypic.com/s3d5y8.jpg
Forum: Miscellaneous 11-10-2006, 05:20 AM
Replies: 8
Views: 5,747
Posted By ran93r
Re: QotW: Motivational Posters

http://www.ran93r.co.uk/images/safety.jpg
Forum: Miscellaneous 10-31-2006, 07:00 AM
Replies: 8
Views: 2,542
Posted By ran93r
Re: QotW: Write In The Style Of Hemingway

Baldurs Gate : So many CD's, Must be good.
Forum: SiN Episodes 10-11-2006, 06:58 PM
Replies: 21
Views: 3,051
Posted By ran93r
Forum: Miscellaneous 10-11-2006, 06:52 PM
Replies: 15
Views: 5,408
Posted By ran93r
Re: QotW: The Weakest Link

Agree with long intro's and cut scenes being scrapped (although not a game mechanic as such), especially ones where ESC brings up the game menu and there is no "skip this crap" option.

I'm...
Forum: Miscellaneous 10-06-2006, 03:45 AM
Replies: 18
Views: 5,124
Posted By ran93r
Re: QotW: Music Is The Weapon

Anything from Jeremy Soule at the moment, his work on Oblivion and GW:F was amazing.
Forum: Miscellaneous 09-27-2006, 10:44 AM
Replies: 12
Views: 2,975
Posted By ran93r
Re: QotW: Needs More Cowbell

FPS/RPG/MMO would be an interesting mix.

Ultimately stick with what you know and expand from there, building on additional elements as you see fit until the world evolves into something more than...
Forum: SiN Episodes: Emergence 05-12-2006, 12:04 PM
Replies: 1
Views: 848
Posted By ran93r
Curious Communications *spoiler I guess*

So I'm making my way through the last few stages of </font><span class="spoiler" onmouseover="this.className='spoilerhighlight'" onmouseout="this.className='spoiler'"> the tower, just before you have...
Forum: SiN Episodes Tech Help 05-12-2006, 04:37 AM
Replies: 6
Views: 2,428
Posted By ran93r
Re: Did SiN just install Malware?

Not installed here so I'm pretty sure it doesn't come with Sin Ep or Steam in general.

http://vil.nai.com/vil/content/v_137262.htm
Forum: SiN Episodes 05-11-2006, 09:12 AM
Replies: 13
Views: 1,075
Posted By ran93r
Re: Sin Episodes: Ninjas Love it and so will you.

Shooting Around corners.
as above Q1 for the earliest I can recall, recently UT flak.

The phenominal stats and graphs are well beyond any other game
agree there, stats are not new but the depth of...
Forum: SiN Episodes 05-11-2006, 07:00 AM
Replies: 13
Views: 1,075
Posted By ran93r
Re: Sin Episodes: Ninjas Love it and so will you.

The fault doesn't lie with Ritual, everything has been done. Point me toward a game with an inovative feature and I'm sure I can find an earlier example. I'm loving the hell out of it, I have just...
Forum: SiN Episodes 05-02-2006, 09:29 AM
Replies: 24
Views: 1,116
Posted By ran93r
Re: About MP (again)

Excellent news if it all pans out
Forum: SiN Episodes 04-30-2006, 05:24 PM
Replies: 7
Views: 802
Posted By ran93r
Re: Regarding Steam

If the process works anything like HL2, CS:S your offline "credit" as it were will expire after a period of time. I used to run CS:S on my laptop for offline practice and every so often I would have...
Forum: SiN, SiN Steam & Wages of Sin 04-30-2006, 08:58 AM
Replies: 3
Views: 2,825
Posted By ran93r
Re: Brightness adjustment doesn\'t work in SP

set intensity x
set vid_gamma x
set gl_modulate x

Intensity will always work but it will blow up the brightness by a mile, experiment with it and gl_modulate to get the best results.
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