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Forum: Heavy Metal FAKK2 12-09-2000, 08:51 AM
Replies: 9
Views: 4,832
Posted By GrindSpire
Re: Reviews for FAKK2 single player maps.

I'm not a great Quake mapper? /me sulks

And yes I am doing one...

GrindSpire
Forum: Heavy Metal FAKK2 10-19-2000, 02:56 AM
Replies: 13
Views: 700
Posted By GrindSpire
Re: newbie questions :)

Yeah, that's right. So a texture of 128x128 would work, but a 128x96 texture would crash Radiant

GrindSpire - [ God ]
Forum: Heavy Metal FAKK2 10-17-2000, 03:18 PM
Replies: 13
Views: 700
Posted By GrindSpire
Re: newbie questions :)

What height/width are they? Cos I know Q3Radiant at least has to have the textures in powers of 2 (2,4,8,16,32,64,128...), even stuff like 96 which is a multiple of 32 crashes it.

GrindSpire
Forum: Heavy Metal FAKK2 10-16-2000, 06:46 PM
Replies: 3
Views: 734
Posted By GrindSpire
Re: Tall waterfalls?

The shader files should all be extracted to the fakk/scripts directory.

Then load up the correct texture dir. The shaders will have blue name text with [] round them so you can tell them apart. Make...
Forum: Heavy Metal FAKK2 10-16-2000, 02:49 AM
Replies: 13
Views: 700
Posted By GrindSpire
Re: newbie questions :)

Making a sphere would be easier by just creating a couple of cones that connect at the base and then inverting the matrix so they fact inwards. Seems a kinda dumb idea though. :-)

GrindSpire - [...
Forum: Heavy Metal FAKK2 10-16-2000, 02:45 AM
Replies: 8
Views: 1,070
Posted By GrindSpire
Re: attn advanced lvldesigners: which q3r settings do u use ?

Single main window rocks. No question.

GrindSpire - [ Managing Director ]
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