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Showing results 1 to 7 of 7
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Posts Made By:
ViralHatred
Forum:
SiN Episodes Editing
09-08-2009, 11:09 AM
Replies:
63
[wip] Blade's voice pack
Views:
43,369
Posted By
ViralHatred
Re: [wip] Blade's voice pack
Cheers Foggle. I'll upload this to Sin-Source when I finish getting everything set up and online if you don't mind?
Forum:
SiN Episodes Editing
08-13-2009, 04:21 PM
Replies:
63
[wip] Blade's voice pack
Views:
43,369
Posted By
ViralHatred
Re: [wip] Blade's voice pack
I agree, Re-up please!
Forum:
SiN Episodes: Emergence
08-13-2009, 04:20 PM
Replies:
2
Old SiNners meetingboard
Views:
1,537
Posted By
ViralHatred
Re: Old SiNners meetingboard
I agree!
I'd suggest Steam SiN MP though.
Forum:
SiN Episodes Editing
02-27-2009, 07:48 PM
Replies:
0
Well, what do people know about SiN Episodes and it's editing/mapping?
Views:
12,703
Posted By
ViralHatred
Well, what do people know about SiN Episodes and it's editing/mapping?
I've been experimenting with the SDK provided to see what works, what doesn't.
Currently here are a few things I know:
Mobgrunts cannot use Func_tank as far as I have been able to test. - Is...
Forum:
SiN Episodes
02-27-2009, 07:38 PM
Replies:
9
SiN 1 Source released (unfinished, obviously)
Views:
5,053
Posted By
ViralHatred
Re: SiN 1 Source released (unfinished, obviously)
I know they had a mutant plant egg, a spider drone (like Sin1) and some plants.
Forum:
SiN Episodes
02-10-2009, 03:22 PM
Replies:
9
SiN 1 Source released (unfinished, obviously)
Views:
5,053
Posted By
ViralHatred
Re: SiN 1 Source released (unfinished, obviously)
I fixed most of the error models.
So now I have combine soldiers and HL2 Citizens running around.
Need to do some decompiling and repalcement with a suitable model.
Fixed a few missing sounds,...
Forum:
SiN Episodes Editing
02-04-2009, 04:28 AM
Replies:
9
Gmod Or Something Similar
Views:
17,122
Posted By
ViralHatred
Re: Gmod Or Something Similar
Haha!
Game_over it is pants easy to get the Sin Episodes models from .gcf
1. Download GCFScape
2. Open sinepisodes models.gcf and extract models folder to garrysmod\garrysmod\
3. Open sinepisodes...
Showing results 1 to 7 of 7
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