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Forum: SiN Episodes: Emergence 04-10-2009, 01:13 AM
Replies: 2
Views: 3,153
Posted By game_over
Re: Sin Episode 1 multiplayer and co-op on Synergy Mod

Um...anyone out there?

I'm having some problems with my computer right now, so I would appretiate if someone can be kind enough to check if this works.
Forum: SiN Episodes: Emergence 04-08-2009, 11:52 AM
Replies: 2
Views: 3,153
Posted By game_over
Sin Episode 1 multiplayer and co-op on Synergy Mod

Did anyone know about this? I see no SiN srvers there. We should plan something. It's already been three years that nothing has been happening. Common, guys. Get up!

I gave it try. I was only able...
Forum: SiN Episodes 04-07-2009, 07:32 PM
Replies: 9
Views: 3,950
Posted By game_over
Re: SiN 1 Source released (unfinished, obviously)

I certainly would certainly like to see an alpha or beta build or demo of Episode 2 aswell.

It's feels cold and lonely here, so let them shower us with everything they got.
Forum: SiN Episodes 04-07-2009, 07:17 PM
Replies: 4
Views: 2,305
Posted By game_over
Re: DLC for Sin Episode's

I remember some developers of Vampires M: Bloodlines still worked on the game and made patched years after their company was bankrupt. That means those guys worked with no pay (the latest patch for...
Forum: SiN Episodes 04-03-2009, 09:47 PM
Replies: 4
Views: 2,305
Posted By game_over
Re: DLC for Sin Episode's

I'm not sure. I'm not even sure if Level Lord is alive. I'm not quite sure how big Ritual is compared to what they were.

If someone crawls out of their hole and decides to add things, then they can...
Forum: SiN Episodes 02-21-2009, 10:44 PM
Replies: 9
Views: 3,950
Posted By game_over
Re: SiN 1 Source released (unfinished, obviously)

Despite looking like an alpha map, it still looks convincing. I'll give it a try.

By the way, Rom opened up on the plot (If you can call it that) on his blog and I guess the weakness of it and the...
Forum: News Comments 02-21-2009, 09:50 PM
Replies: 4
Views: 20,654
Posted By game_over
Re: Stylsy Says Farewell

You guys did a neat job. Good luck on your future endevours and don't bother looking back, always look ahead.
Forum: SiN Episodes Tech Help 02-20-2009, 03:47 AM
Replies: 7
Views: 10,262
Posted By game_over
Re: Radek bug and SDK error

I had a similar problem sometime ago. I tried reinstalling my Seam games in Drive D. Surprsingly, it worked and I am encountering no problems so far.
Forum: SiN Episodes Editing 02-20-2009, 12:09 AM
Replies: 9
Views: 11,567
Posted By game_over
Re: Gmod Or Something Similar

I attempted that a few times, though Gmod 10 apprently works in mysterious ways compared to Gmod9 which was easier to work with.

I personally only wanted the character model so that I could mess...
Forum: SiN Episodes Completed Maps & Mods 02-19-2009, 10:44 PM
Replies: 20
Views: 18,221
Posted By game_over
Re: Blade Dialog Voice Pack for Emergence

thank for the dialog packs. At least Blade's got some character now.
Forum: SiN Episodes Completed Maps & Mods 02-19-2009, 09:56 PM
Replies: 12
Views: 17,178
Posted By game_over
Re: SiN: Retribution - website open!

Looks nice and neat. Sin had some potential, its a shame it got screwed over (someone had to work on a plot).

Hope this lighten things up.
Forum: SiN Episodes Editing 02-02-2009, 08:29 PM
Replies: 9
Views: 11,567
Posted By game_over
Re: Gmod Or Something Similar

I've heard that Garry hasn't got the "ok" from Ritual, or what's left of it, to allow SE:E material on gmod10.
this however won't happen. I don't think anyone in ritual has the time or the money to...
Forum: SiN Episodes: Emergence 01-29-2009, 04:30 PM
Replies: 10
Views: 4,545
Posted By game_over
Re: Hey, Ritualistic!

I think they still need to make more casual games to get enough money and then think of the budget. Besides, they need a good writer to buff up the weak and predictable plot.
Forum: SiN Episodes: Emergence 01-28-2009, 06:52 PM
Replies: 4
Views: 1,852
Posted By game_over
Re: I love SiN.

I'm surprised these forums still have people roaming around, waiting for more.
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