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Search: Posts Made By: Tempest
Forum: Star Trek Elite Force II 09-06-2007, 06:20 PM
Replies: 6
Views: 158,349
Posted By Tempest
Re: GBS Single-Player Mod finally relased.

A very good mod. The later levels have some stunning brush work. The hand of FliX I feel.

You can get about 4 hours playtime so its well worth a reinstall of EF2.

You may also need to get a...
Forum: EF2 Tech Help 11-10-2006, 10:45 PM
Replies: 7
Views: 9,081
Posted By Tempest
Re: pak10.pk3 ?

http://1sws.com/forums/viewtopic.php?p=14135#14135
Forum: EF2 Editing Forum 10-13-2006, 03:02 AM
Replies: 22
Views: 7,456
Posted By Tempest
Re: Borg War just a week away.

Congrats Kephren. Thats a real achievement to surpass RvB.
Forum: EF2 Tech Help 07-03-2006, 09:47 PM
Replies: 5
Views: 9,972
Posted By Tempest
Re: Level 6 Hull Error on Jump

Heres a zip file containing the level maps and scripts. Hopefully it should correct the game files, to get the level working correctly.

Link (http://1sws.com/files/zzreplacementm6files.zip)
Forum: EF2 Tech Help 07-03-2006, 09:37 PM
Replies: 6
Views: 8,593
Posted By Tempest
Re: Game wont start

We've done it before, its just resource materials and not the executable or dll files. Previously some disks got shipped out that had errors in the pk3 files, and since you cant return the CDs...
Forum: Forum Announcements 06-27-2006, 08:20 PM
Replies: 1
Views: 17,959
Posted By Tempest
Re: New Forum Themes

Heh, Nice going. Looks real good!
Forum: EF2 Tech Help 06-24-2006, 03:54 PM
Replies: 6
Views: 8,593
Posted By Tempest
Re: Game wont start

Ill see if I can link you the pk3 file.
Forum: EF2 Tech Help 06-23-2006, 05:42 AM
Replies: 6
Views: 8,593
Posted By Tempest
Re: Game wont start

Check the Anti-Aliasing settings in EF2 and Windows. Off or Application Controlled is what they should be set too.
Forum: EF2 Editing Forum 06-21-2006, 11:19 PM
Replies: 2
Views: 806
Posted By Tempest
Re: Holodeck test

Actually this might be better for spawning items.

http://homepage.ntlworld.com/david.coles.wales/web/projects/tutorials/spawning/bugspawner.zip
Forum: EF2 Editing Forum 05-22-2006, 06:23 PM
Replies: 6
Views: 852
Posted By Tempest
Re: HUD Questions?

I dont know, but i would take a guess with the warning stuff

<font class="small">Code:</font><hr /><pre>
resource
colorstatlabel
{
ordernumber 5
name "Default"
rect 23 32 45 18
fgcolor 0.87 0.58...
Forum: EF2 Editing Forum 05-22-2006, 01:38 PM
Replies: 6
Views: 852
Posted By Tempest
Re: HUD Questions?

\ui\healthhud.urc has

<font class="small">Code:</font><hr /><pre>resource
Label
{
ordernumber 2
name "Default"
rect 78 32 73 18
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
Forum: EF2 Editing Forum 05-16-2006, 11:57 PM
Replies: 17
Views: 2,771
Posted By Tempest
Re: Pictures of STVCOI...

They look very good.

Ive had a go too. It can be quite fun and challenging at the same time.

http://1sws.com/img/gauntlet_background_2.jpg

http://1sws.com/img/maze_menu2.jpg
Forum: News Comments 05-15-2006, 03:03 PM
Replies: 2
Views: 905
Posted By Tempest
Re: More Bianca and Cindy Photos

No free logo advertising for Ritual?
Forum: EF2 Editing Forum 05-14-2006, 10:28 PM
Replies: 2
Views: 737
Posted By Tempest
Re: No entities in portal_camera

I've always found that thr portals never worked well. I dont think Ritual programmed them, 'cos they really didnt use them much.

But I have yet to find away to show those certain entities, player...
Forum: EF2 Tech Help 05-01-2006, 01:24 AM
Replies: 2
Views: 4,694
Posted By Tempest
Re: No saved games anymore

I think the game uses your windows logon name to store the save anf settings data. If that had changed, thats what might have caused it.
Forum: EF2 Editing Forum 04-27-2006, 09:41 PM
Replies: 4
Views: 827
Posted By Tempest
Re: Fraps

I sent you two guys a PM each. /forums/images/graemlins/wink.gif
Forum: EF2 Editing Forum 04-25-2006, 12:29 AM
Replies: 36
Views: 2,211
Posted By Tempest
Re: Some of my map pics.....

Looking better and better all the time.

Tips for ya.

Using a simple flat bevel curves for wall corners and side bevels for carpet edges and curves can make all the difference.
Forum: EF2 Editing Forum 04-25-2006, 12:26 AM
Replies: 16
Views: 2,671
Posted By Tempest
Re: New Project: Star Traks Machinima

Looks good, but are you sure you've got enough numbers on the ship reg.?
Forum: EF2 Editing Forum 04-13-2006, 11:51 AM
Replies: 2
Views: 759
Posted By Tempest
Re: Increasing NPCs\' health

This should do.

<font class="small">Code:</font><hr /><pre> $entity.health( xxx ); </pre><hr />

ie

$tower_secret_bug.health( 200 );
Forum: EF2 Editing Forum 04-12-2006, 09:39 PM
Replies: 36
Views: 2,211
Posted By Tempest
Re: Some of my map pics.....

LOL, And I've had one of EFFIles Mods say one of my maps was just blocks. But thats not bad for beginner. The transporter room looks quite good for just block brushes.
Forum: EF2 Tech Help 03-26-2006, 07:21 PM
Replies: 2
Views: 5,801
Posted By Tempest
Re: EF2 mission 2 Starfleet academy crash

Do you have Anti-Aliasing set in Windows Graphics properties?

Sometimes it will override the game settings, and AA is extremely buggy for EF2.
Forum: News Comments 03-23-2006, 01:54 AM
Replies: 12
Views: 1,287
Posted By Tempest
Re: SiN Episodes Blog: Holograms?

Sweet, A few more years and its gonna be total immersion holograms. I hope atleast /forums/images/graemlins/tongue.gif
Forum: EF2 Editing Forum 03-06-2006, 10:50 PM
Replies: 3
Views: 926
Posted By Tempest
Re: Missing terrain

I've had odd things where half the terrain polys disapear, and you can fall through.

Random crap like that has happened to me.
Forum: EF2 Single Player Help 03-06-2006, 10:49 PM
Replies: 3
Views: 7,888
Posted By Tempest
Re: Level 6

According to MrDefender, those images were deleted along time ago.
Forum: EF2 Editing Forum 02-28-2006, 02:15 PM
Replies: 1
Views: 797
Posted By Tempest
Re: Where can I find good models?

Google

http://www.google.co.uk/search?hl=en&amp;safe=off&amp;q=3ds+max+models&amp;spell=1

You can find stuff everywhere. Also if you got FAKK2 its real simple, lots of foliage and stuff.

Using 3DS...
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