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Search: Posts Made By: sarumn
Forum: SiN, SiN Steam & Wages of Sin 02-21-2000, 12:18 AM
Replies: 1
Views: 2,283
Posted By sarumn
just wanted to say hi!!

Hey all....It's been a while but I just wanted to say hi.

School has been kicking the...well you know... out of me and I havent had any time for sin or anything else. But now that I do I'll be...
Forum: SiN, SiN Steam & Wages of Sin 11-24-1999, 02:46 AM
Replies: 15
Views: 615
Posted By sarumn
Re: SinEd stuff

Are they ever just going to combine NT with win 98/2000...ect?

I mean how hard would it be? I would love to run NT, but I'm not ready yet to sacrifice all the little progs that I use that wouldn't...
Forum: SiN, SiN Steam & Wages of Sin 11-24-1999, 02:40 AM
Replies: 93
how
Views: 1,979
Posted By sarumn
Re: how

Well I guess I'll ad my 2 cents worth...

I haven't had the chance to mess with dvd yet mainly because I can't afford one yet, but when I build my next puter (that is if the motherboard manufacturers...
Forum: SiN, SiN Steam & Wages of Sin 11-23-1999, 04:54 PM
Replies: 4
Views: 520
Posted By sarumn
Re: Experimenting with new textures ?

I was just wondering, how would I be able to convert textures from King Pin so they can be used in sin. They are in .tga format, and I know sin is .swl, so what prog would I use to save them as such...
Forum: SiN, SiN Steam & Wages of Sin 11-23-1999, 04:46 PM
Replies: 93
how
Views: 1,979
Posted By sarumn
Re: how

Don't know for sure....It's just what I heard around the cinema dept. here. (I'm a cinema major, well among other things).

So like I said, it's just a rumor, but it's one of the few around here...
Forum: SiN, SiN Steam & Wages of Sin 11-21-1999, 12:49 PM
Replies: 15
Views: 615
Posted By sarumn
Re: SinEd stuff

I hear you claudec. I just wiped and reinst my whole system 4 days ago because it crashed so hard that windows would boot up, lockup, and restart the computer in a never ending cycle.

And no that...
Forum: SiN, SiN Steam & Wages of Sin 11-19-1999, 04:55 PM
Replies: 93
how
Views: 1,979
Posted By sarumn
Re: how

I think their putting that documentary about the making of it called "heart of darkness" on it, other than that I don't know.

------------------
sarumn
"Addiction's a bitch when mappings your itch."...
Forum: SiN, SiN Steam & Wages of Sin 11-15-1999, 09:52 PM
Replies: 0
Views: 393
Posted By sarumn
Anyone want to test a level?

Whew...nice to have the forum back http://www.ritualistic.com/ubb/images/icons/grin.gif.

I posted a first draft of my new map on my page this weekend. If anyone would like to give it a run through...
Forum: SiN, SiN Steam & Wages of Sin 11-09-1999, 09:52 PM
Replies: 5
Views: 455
Posted By sarumn
Re: Having some trouble with security cams

Hey it worked. My cameras no longer stare at blank walls (which is good because garding a plain wall is silly http://www.ritualistic.com/ubb/images/icons/smile.gif).

Thanks for the tips guys. ...
Forum: SiN, SiN Steam & Wages of Sin 11-09-1999, 04:30 PM
Replies: 5
Views: 455
Posted By sarumn
Re: Having some trouble with security cams

Thanks sock and eutecitc

its funny how such a small thing as an "S" can solve a problem http://www.ritualistic.com/ubb/images/icons/smile.gif

I'm going to give it a try now, and let you know what...
Forum: SiN, SiN Steam & Wages of Sin 11-09-1999, 12:54 AM
Replies: 5
Views: 455
Posted By sarumn
Having some trouble with security cams

I'm having some trouble with aligning security cams. I have 5 total on my level, and in sined I use the angle keys in the console to rotate the cmaera modles, but when I run test the map the cameras...
Forum: SiN, SiN Steam & Wages of Sin 11-02-1999, 08:10 PM
Replies: 2
Views: 506
Posted By sarumn
Re: ATV jet skis. Can it be done

Yeah I realized that's what I should have done right after I posted this.

But here are my results.

First off, wavey solid surfaces are fun. It's like they become rubber. Once I steped onto it I...
Forum: SiN, SiN Steam & Wages of Sin 11-02-1999, 02:23 PM
Replies: 2
Views: 506
Posted By sarumn
ATV jet skis. Can it be done

This may sound crazy, but I was thinking of a level design of small islands, and I was wondering if it would be possible to make an ATV become a jet ski. What I mean is make it ride on top of water...
Forum: SiN, SiN Steam & Wages of Sin 11-02-1999, 02:10 PM
Replies: 7
Views: 793
Posted By sarumn
Re: does anyone have this prob with water animations?

opps...forgot to post what happened.

I have figured out what I was doing wrong with wavey water. I gues you can't set "water" to be wavey and warped at the same time. Checking the warped button...
Forum: SiN, SiN Steam & Wages of Sin 11-01-1999, 10:45 PM
Replies: 14
Views: 904
Posted By sarumn
Re: Time to be humiliated

Well incase anyone hasn't guessed my first attempts at mapping were with SIN. The first room I ever tried to create was the basic room tut. from the node, and I'm still working on it ...
Forum: SiN, SiN Steam & Wages of Sin 11-01-1999, 02:05 PM
Replies: 7
Views: 2,267
Posted By sarumn
Re: A question about design preferences...

Thanks guys for you input.

eutectic I totaly agree. The question was more of a curious one than anything. I wasn't planing on scraping any map because it didn't run right in SW mode (especially...
Forum: SiN, SiN Steam & Wages of Sin 11-01-1999, 02:04 PM
Replies: 7
Views: 2,267
Posted By sarumn
Re: A question about design preferences...

opps... http://www.ritualistic.com/ubb/images/icons/smile.gif

[This message has been edited by sarumn (edited 11-01-99).]
Forum: SiN, SiN Steam & Wages of Sin 11-01-1999, 11:08 AM
Replies: 7
Views: 2,267
Posted By sarumn
A question about design preferences...

OK the best was I can ask this question is to put it in terms my computer graphics teacher used when she was teaching use how to design for the web.

She told us to pick a standard (average lowest...
Forum: SiN, SiN Steam & Wages of Sin 11-01-1999, 01:18 AM
Replies: 7
Views: 793
Posted By sarumn
Re: does anyone have this prob with water animations?

Thanks Aladdyn.

It's a weird prob. Well actually maybe not considering all the other probs people have in sied http://www.ritualistic.com/ubb/images/icons/smile.gif

Hell it could be that most...
Forum: SiN, SiN Steam & Wages of Sin 10-31-1999, 10:04 PM
Replies: 9
Views: 524
Posted By sarumn
Re: Advice

Hey Wicket

I just DL'ed your map and played around with it for awhile. Me and my roomates have a 2 puter network (ohh puter is my short for computer incase you were wondering ...
Forum: SiN, SiN Steam & Wages of Sin 10-31-1999, 05:52 PM
Replies: 1
Views: 582
Posted By sarumn
Finally back on the web...

Well after much cursing, and bleeding from the temple, I finally figured out the basics of dreamweaver 2 and have posted a new web page (someday I'm actually going to read a manual about a program ...
Forum: SiN, SiN Steam & Wages of Sin 10-31-1999, 10:21 AM
Replies: 7
Views: 793
Posted By sarumn
does anyone have this prob with water animations?

This really isn't a "how to" question, but more of a "what the f*@k" question http://www.ritualistic.com/ubb/images/icons/smile.gif .

When I animate water in a map (not waves, just basic swirling...
Forum: SiN, SiN Steam & Wages of Sin 10-31-1999, 01:27 AM
Replies: 4
Views: 394
Posted By sarumn
Re: The second and final version of my first map is here

Just to let anyone know, who might be trying to DL my map, or check out any of the screens, my page is undergoing major road construction, basically it's no existent right now ...
Forum: SiN, SiN Steam & Wages of Sin 10-25-1999, 10:37 PM
Replies: 4
Views: 394
Posted By sarumn
The second and final version of my first map is here

Well, I've put the latest version of my first map on my web page. Thanks to everyone who commented on the "beta" all of you info was invaluable.

I do have to give a very big, BiG, BIG, thanks to...
Forum: SiN, SiN Steam & Wages of Sin 10-22-1999, 05:12 PM
Replies: 1
Views: 533
Posted By sarumn
Re: Vis times vs Radiocity times

Well for a map that I just finished, it took 10 hours to vis, and about 1 1/2 to 2 hours to do radiocity.

But a test map that I tried one took 15 hours to vis (it was a huge, huge open room) and...
Showing results 1 to 25 of 41

 
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