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Forum: Miscellaneous 09-26-2006, 03:19 PM
Replies: 12
Views: 2,835
Posted By Dimedo
Re: QotW: Needs More Cowbell

What about XORG (http://en.wikipedia.org/wiki/XORG)? Persistant World First Person Shooter Role Playing Games. Something like Freeport City would be quite good. But more I like even darker and post...
Forum: SiN Episodes 09-02-2006, 07:54 AM
Replies: 0
Views: 764
Posted By Dimedo
Thumbs up Diving in future episodes/multiplayer

What about including some of those nice diving/scuba scenes in future SiN releases, I liked these in the old SiN game. Eventually an attack on a underwater research facility, like in Shadow...
Forum: SiN Episodes Editing 08-28-2006, 04:25 AM
Replies: 3
Views: 3,336
Posted By Dimedo
Re: Cellar/Mine Lamp

Yes some kind of lantern, in the best case with a grid around it. A simple bulb would also do the job. I want to hang it down the ceiling with a wire entity in a dark cellar scene.


The page seems...
Forum: SiN Episodes Editing 08-28-2006, 04:05 AM
Replies: 3
Views: 3,336
Posted By Dimedo
Arrow Cellar/Mine Lamp

Has anyone got a mine/cellar lamp model for use as a prop_static? Perhaps someone knows one and can post a link. It should be free to use it in the map I'm currently working on.
Forum: SiN Episodes Editing 08-25-2006, 01:32 PM
Replies: 1
Views: 2,837
Posted By Dimedo
Question Partialy breakable glass

Hey can someone give me a hint how to make this nice crumbing glass which is often shown in the U4 zones of Emergence? I only know how to make standard func_breakable but this is not enough for me.
Forum: SiN Episodes Editing 08-22-2006, 02:13 PM
Replies: 1
Views: 2,942
Posted By Dimedo
Question How to set an arena map display name

All the custom maps are listed with their BSP file names in the Arena Mode map selection. How can I give them an overlay name aka display name so that they look like the originals?

An entity?
A...
Forum: SiN Episodes Tech Help 08-22-2006, 02:08 PM
Replies: 4
Views: 3,076
Posted By Dimedo
Bug in movement system

OK, I can report, that if I go down a stair while ducking, I can't stand up until I'm on the bottom. I'm always moved down automatically. In some cases I have a chance to lower my speed by pressing...
Forum: SiN Episodes 07-21-2006, 09:25 AM
Replies: 16
Views: 1,000
Posted By Dimedo
Re: Idea: Stunt moves

It should also be possible to kick with both boots at once only to state that Blade is at least as capable as Duke Nukem.

I think one of the coolest things could be to kick out doors, with the...
Forum: SiN Episodes 07-21-2006, 09:02 AM
Replies: 16
Views: 1,000
Posted By Dimedo
Re: Idea: Stunt moves

So if more people like this it is possible to get it in.

Foot-kicking (like in Duke Nukem 3D or Postal 2) and fist combat would also rock. Eventually a special melee combat mode with 3rd person...
Forum: SiN Episodes 07-20-2006, 10:59 PM
Replies: 16
Views: 1,000
Posted By Dimedo
Idea: Stunt moves

What about including stunt moves into the next SiN Episode? Sidedodges by double pressing the direction buttons like in Unreal Tournament 2004, double duck + direction results in a roll and double...
Forum: SiN Episodes: Emergence 07-10-2006, 05:27 PM
Replies: 10
Views: 2,639
Posted By Dimedo
Re: Two More Translation Requests

German:

1. Punktestand löschen

2. Sind Sie sicher, dass Sie diesen Punktestand löschen möchten? Der Punktestand und alle damit verbundenen Dateien werden dann unwiederbringlich von der Festplatte...
Forum: SiN Episodes 07-07-2006, 09:56 PM
Replies: 22
Views: 1,491
Posted By Dimedo
Re: Why you couldn't shoot arms and legs off ?

I could also live without it, but I would live happier if I could do this. Since I have the uncensored version the game it's a lot funnier to play, no to say it was bad before, but you could feel an...
Forum: SiN Episodes 07-07-2006, 07:43 AM
Replies: 15
Views: 1,270
Posted By Dimedo
Re: Violence contest

Yes, that's really a great scene.
Forum: SiN Episodes 07-05-2006, 08:19 AM
Replies: 23
Views: 2,702
Posted By Dimedo
Re: longer or shorter than HL2 epi1

For me it was definatley longer, too. Also I had to play the game again directly. And then I played it again only to find all the secrets and the phone numbers. While playing SiN Episodes: Emergence...
Forum: SiN Episodes 07-04-2006, 04:56 PM
Replies: 15
Views: 1,270
Posted By Dimedo
Re: Violence contest

I had the censored version the first time I played the game, I swear. I had a long talk with Steam support and when the arena mode was included, my version also changed to the uncensored version.
Forum: SiN Episodes: Emergence 07-02-2006, 03:39 PM
Replies: 17
Views: 8,065
Posted By Dimedo
Exclamation Re: What's the World Come To Lyrcis

Would some moderator please correct the spelling of the word "lyrics" in the thread title, so that it is findable through the forum search. I had the problem and I'm sure the next one is happy to...
Forum: SiN Episodes 07-02-2006, 02:30 PM
Replies: 15
Views: 1,270
Posted By Dimedo
Re: Violence contest

Thanks, the information about the chaingun soldier was exactly the right one. I've got the uncensored version and in the censored version, which I had before a long conversation with Valve there are...
Forum: SiN Episodes Tech Help 07-02-2006, 02:01 PM
Replies: 4
Views: 2,301
Posted By Dimedo
Re: U4 effect lag

Sure, but I'm playing the game in 1920x1200 with an acceptable framerate (some lags, but mostly over 30 FPS) and nearly maximum quality. So the only problem is the U4 effect in the story mode which...
Forum: SiN Episodes 07-02-2006, 01:56 PM
Replies: 17
Views: 1,473
Posted By Dimedo
Re: The 'Kraut' Issue

And who initiated this god damned not-to-be-changed straight-jacket save-the-idiots government? The US did because they had to save us from being evil nazis.

But Valve could simply ignore the german...
Forum: SiN Episodes 07-02-2006, 01:43 PM
Replies: 15
Views: 1,270
Posted By Dimedo
Re: Violence contest

As I'm a german living in germany, I worry if they're hiding some brutality from me. I don't like that thought. If you can't understand this behavior, simply don't think about it and help. Thanks.
Forum: SiN Episodes 07-02-2006, 11:05 AM
Replies: 15
Views: 1,270
Posted By Dimedo
Re: Violence contest

Yes, I can do this, but isn't it possible to cut off limbs or something, segement the lower from the upper body of human enemies. Or at least shoot the heads off from already dead enemies? Post post...
Forum: SiN Episodes Tech Help 07-02-2006, 10:14 AM
Replies: 4
Views: 2,301
Posted By Dimedo
U4 effect lag

From the first contact with these U4 barrels on I knew, the toxication effect is lagging my game out extremely as the FPS go under 5. Now that the arena mode was released, I had the same effect...
Forum: SiN Episodes 07-02-2006, 10:09 AM
Replies: 15
Views: 1,270
Posted By Dimedo
Exclamation Violence contest

Please submit pictures of your greatest evisceration and gore scenes from Sin Episodes and tell me exactly how you did it, so that I can see wheter I can reproduce it or not to detect if my version...
Forum: SiN Episodes 07-02-2006, 10:05 AM
Replies: 17
Views: 1,473
Posted By Dimedo
Re: The 'Kraut' Issue

Everytime no one wants the US world police they come and stick candles in your ass and everytime you want them they tell you they are not responsible. Nice game.


Proof it, Adam Weishaupt.
Forum: SiN Episodes Editing 06-28-2006, 04:06 PM
Replies: 17
Views: 8,204
Posted By Dimedo
Re: Uncut version

It was said, that it is indeed not coded into the binaries. So where is it?

See the statement here: http://www.romsteady.net/blog/2006/06/sin-yausb-in-english.html
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