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Search: Posts Made By: ran93r
Forum: Miscellaneous 01-28-2009, 01:40 PM
Replies: 33
Views: 23,044
Posted By ran93r
Forum: News Comments 05-15-2007, 01:18 AM
Replies: 16
Views: 25,718
Posted By ran93r
Re: badman Writes Long Post, Steps Into Teleporter and Disappears

Have fun in the new job mate, dare say I will bump into you on those "other" forums.
Forum: SiN Episodes 12-08-2006, 07:19 PM
Replies: 50
Views: 4,468
Posted By ran93r
Re: What were you guys playing SiN on back in the day?

Who dusted off this old thread?

For my sins (cough) I think I was running a P2 @300 with about 6k of RAM and an ATI all-in-wonder something or other. Man did that demo ever run like crap, the...
Forum: News Comments 12-05-2006, 11:26 AM
Replies: 19
Views: 9,238
Posted By ran93r
Re: Michael Russell Leaves The Tribe

Was nice having him around these boards and a shame to see him leave (in his QA superninja capacity) but I wish him all the best.
Forum: Miscellaneous 11-27-2006, 01:27 AM
Replies: 0
Views: 1,077
Posted By ran93r
Another Vote in progress

VE3D are running their end of year polls, it's FPS shooters this week and that includes Emergence.

http://ve3d.ign.com/
Forum: Miscellaneous 11-22-2006, 09:47 PM
Replies: 13
Views: 3,262
Posted By ran93r
Re: QotW: Season Finale

(1) The ability to see patch notes before an update to anything installed takes place, along with an option to "ignore this update until next time".

(2) As above, improved organisation of installed...
Forum: News Comments 11-17-2006, 11:48 AM
Replies: 16
Views: 4,531
Posted By ran93r
Re: Happy Birthday Levelord!

Happy Thingy
Grats on making it through another year :)
Forum: News Comments 11-13-2006, 06:12 PM
Replies: 5
Views: 3,351
Posted By ran93r
Re: Vote for Levelord!

Gone done and fixed that :)

you should however know that Killcreek created a map for Wages of Sin.
Forum: Miscellaneous 11-13-2006, 06:08 PM
Replies: 31
Views: 7,422
Posted By ran93r
Re: QotW: Denouement

It's hard to call it a proper war at this point. The 360 has the obvious head start but both of the competition consoles have a fair amount of things going for them. I'm perfectly happy to look...
Forum: Miscellaneous 11-13-2006, 03:43 PM
Replies: 4
Views: 3,806
Posted By ran93r
Vote Levelord

Gaming Groove, where all the best people from VE went are running their weekly poll this week on greatest game designer and our very own RG is one of the clicking options. I love Levelord and more...
Forum: Miscellaneous 11-13-2006, 03:35 PM
Replies: 9
Views: 1,691
Posted By ran93r
Re: "Ergent Varification"

I just wonder who's mothers maiden name is Tokyo
Forum: Miscellaneous 11-10-2006, 05:29 PM
Replies: 9
Views: 1,691
Posted By ran93r
Re: "Ergent Varification"

http://i1.tinypic.com/s3d5y8.jpg
Forum: Miscellaneous 11-10-2006, 05:20 AM
Replies: 8
Views: 5,793
Posted By ran93r
Re: QotW: Motivational Posters

http://www.ran93r.co.uk/images/safety.jpg
Forum: Miscellaneous 10-31-2006, 07:00 AM
Replies: 8
Views: 2,596
Posted By ran93r
Re: QotW: Write In The Style Of Hemingway

Baldurs Gate : So many CD's, Must be good.
Forum: SiN Episodes 10-11-2006, 06:58 PM
Replies: 21
Views: 3,120
Posted By ran93r
Forum: Miscellaneous 10-11-2006, 06:52 PM
Replies: 15
Views: 5,466
Posted By ran93r
Re: QotW: The Weakest Link

Agree with long intro's and cut scenes being scrapped (although not a game mechanic as such), especially ones where ESC brings up the game menu and there is no "skip this crap" option.

I'm...
Forum: Miscellaneous 10-06-2006, 03:45 AM
Replies: 18
Views: 5,193
Posted By ran93r
Re: QotW: Music Is The Weapon

Anything from Jeremy Soule at the moment, his work on Oblivion and GW:F was amazing.
Forum: Miscellaneous 09-27-2006, 10:44 AM
Replies: 12
Views: 3,007
Posted By ran93r
Re: QotW: Needs More Cowbell

FPS/RPG/MMO would be an interesting mix.

Ultimately stick with what you know and expand from there, building on additional elements as you see fit until the world evolves into something more than...
Forum: SiN Episodes: Emergence 05-12-2006, 12:04 PM
Replies: 1
Views: 882
Posted By ran93r
Curious Communications *spoiler I guess*

So I'm making my way through the last few stages of </font><span class="spoiler" onmouseover="this.className='spoilerhighlight'" onmouseout="this.className='spoiler'"> the tower, just before you have...
Forum: SiN Episodes Tech Help 05-12-2006, 04:37 AM
Replies: 6
Views: 2,602
Posted By ran93r
Re: Did SiN just install Malware?

Not installed here so I'm pretty sure it doesn't come with Sin Ep or Steam in general.

http://vil.nai.com/vil/content/v_137262.htm
Forum: SiN Episodes 05-11-2006, 09:12 AM
Replies: 13
Views: 1,114
Posted By ran93r
Re: Sin Episodes: Ninjas Love it and so will you.

Shooting Around corners.
as above Q1 for the earliest I can recall, recently UT flak.

The phenominal stats and graphs are well beyond any other game
agree there, stats are not new but the depth of...
Forum: SiN Episodes 05-11-2006, 07:00 AM
Replies: 13
Views: 1,114
Posted By ran93r
Re: Sin Episodes: Ninjas Love it and so will you.

The fault doesn't lie with Ritual, everything has been done. Point me toward a game with an inovative feature and I'm sure I can find an earlier example. I'm loving the hell out of it, I have just...
Forum: SiN Episodes 05-02-2006, 09:29 AM
Replies: 24
Views: 1,154
Posted By ran93r
Re: About MP (again)

Excellent news if it all pans out
Forum: SiN Episodes 04-30-2006, 05:24 PM
Replies: 7
Views: 844
Posted By ran93r
Re: Regarding Steam

If the process works anything like HL2, CS:S your offline "credit" as it were will expire after a period of time. I used to run CS:S on my laptop for offline practice and every so often I would have...
Forum: SiN, SiN Steam & Wages of Sin 04-30-2006, 08:58 AM
Replies: 3
Views: 3,019
Posted By ran93r
Re: Brightness adjustment doesn\'t work in SP

set intensity x
set vid_gamma x
set gl_modulate x

Intensity will always work but it will blow up the brightness by a mile, experiment with it and gl_modulate to get the best results.
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