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Forum: SiN Episodes 07-20-2005, 02:17 PM
Replies: 176
Views: 23,704
Posted By sock
Re: SiN II annoucnement in XX days?

I cannot agree more. If this is the direction that PC titles are going then I will be playing less and less PC games. I did not buy HL2 because of Steam and certainly do not agree with the fact that...
Forum: SiN Episodes 06-29-2005, 12:23 PM
Replies: 176
Views: 23,704
Posted By sock
Re: SiN II annoucnement in XX days?

Ive been mapping for a living and playing loads of games /forums/images/graemlins/smile.gif
I hope the rumours are right and Sin2 is being made.

Sock
Forum: SiN Episodes 06-28-2005, 03:01 PM
Replies: 176
Views: 23,704
Posted By sock
Re: SiN II annoucnement in XX days?

Time to dust down my old SIN/Ritual account! /forums/images/graemlins/cool.gif
Wow that is just sweet news, Im really looking forward to playing SIN2.

Sock
Forum: SiN, SiN Steam & Wages of Sin 03-23-2000, 03:48 PM
Replies: 0
Views: 435
Posted By sock
Attn: Lanik

I would love to speak to you about doing some textures for SIN. Are you interested ?

My ICQ : 44267340

Thanks
Sock
Forum: SiN, SiN Steam & Wages of Sin 01-26-2000, 07:13 PM
Replies: 7
Views: 487
Posted By sock
Re: God Damn it Sock where are you?

Nice idea but unfortunately SP maps take a long time to make ...

But I hear that Claudec has a half finished SP map ?
Forum: SiN, SiN Steam & Wages of Sin 01-26-2000, 12:56 PM
Replies: 7
Views: 487
Posted By sock
Re: God Damn it Sock where are you?

Sorry about the lack of mail but I am in the process of moving location. I have emailed you at your ritualistic mail address ... Full explaination in the mail ...

Sorry
Sock
Forum: SiN, SiN Steam & Wages of Sin 11-30-1999, 04:51 PM
Replies: 11
Views: 730
Posted By sock
Re: OT: Anyone editing UT?

When it is offically launched in the UK, I will be beating down the nearest game shop door to buy a copy. http://www.ritualistic.com/ubb/images/icons/smile.gif I have been playing it on the...
Forum: SiN, SiN Steam & Wages of Sin 11-30-1999, 10:29 AM
Replies: 15
Views: 760
Posted By sock
Re: I am going to clock all of you real good:)

hey claudec I have played all of your levels so far and would especially like to see how your latest level works on the internet. http://www.ritualistic.com/ubb/images/icons/wink.gif

I am always...
Forum: SiN, SiN Steam & Wages of Sin 11-30-1999, 01:17 AM
Replies: 15
Views: 760
Posted By sock
Re: I am going to clock all of you real good:)

The only problem with chimes on the clock is that generally most DM levels are played for 15 tops maybe 30 mins in the good old days.

What about having a prize available on the clock chime ? full...
Forum: SiN, SiN Steam & Wages of Sin 11-27-1999, 02:23 PM
Replies: 9
Views: 499
Posted By sock
Re: Drink from my toilet and piss in my sink!

What happens if someone uses the toilet/sink and turns it on baby ! and then just for the hell of it smashes it up ! Do you still get the flowing water thingy ?

umm ... I think you need an ondamage...
Forum: SiN, SiN Steam & Wages of Sin 11-23-1999, 05:41 PM
Replies: 4
Views: 521
Posted By sock
Re: Experimenting with new textures ?

You can either use Wally or SinView 1.2b. You can get SinView from the ritualistic ftp server. Wally, well you can get that in most places across the net.

If you use Wally then you can use tga...
Forum: SiN, SiN Steam & Wages of Sin 11-22-1999, 05:30 PM
Replies: 15
Views: 2,087
Posted By sock
Re: Are people creating user maps for SIN wasting their time ?

HardSpider:

I wouldn't say that my SP level was a classic but more to do with the fact that there are not many SP maps in existence http://www.ritualistic.com/ubb/images/icons/wink.gif

My DM maps...
Forum: SiN, SiN Steam & Wages of Sin 11-22-1999, 05:10 PM
Replies: 15
Views: 615
Posted By sock
Re: SinEd stuff

NT will get even better with Windows 2000 because of even better DX support. NT 4 is only DX3 and all of my current problems are because of using old GL cards with old drivers. I have had some wierd...
Forum: SiN, SiN Steam & Wages of Sin 11-22-1999, 04:30 PM
Replies: 15
Views: 2,087
Posted By sock
Re: Are people creating user maps for SIN wasting their time ?

Korrupt:

I know what you mean about the WOSCTF situation and do feel it is great shame. I certainly agree with you on the Quake 3 engine and brush shaders. The sample maps in the Q3Test are very...
Forum: SiN, SiN Steam & Wages of Sin 11-21-1999, 09:28 PM
Replies: 15
Views: 615
Posted By sock
Re: SinEd stuff

I got totally hacked off a couple of weeks ago with my 95 system constantly going slow, crashing and generally wasting my time, so I switched to NT. After about a day or so of driver problems it is...
Forum: SiN, SiN Steam & Wages of Sin 11-21-1999, 09:13 PM
Replies: 5
Views: 597
Posted By sock
Re: Alexis in Wonderland @ 137.159.72.72

Thanks everyone http://www.ritualistic.com/ubb/images/icons/smile.gif
Forum: SiN, SiN Steam & Wages of Sin 11-21-1999, 08:59 PM
Replies: 15
Views: 2,087
Posted By sock
Re: Are people creating user maps for SIN wasting their time ?

I suppose you are right and wrong when I was suggesting about compliments. I really want to create DM maps that are used and not just sit on the Ritualistic FTP site collecting dust. I find it...
Forum: SiN, SiN Steam & Wages of Sin 11-20-1999, 08:17 AM
Replies: 5
Views: 597
Posted By sock
Re: Alexis in Wonderland @ 137.159.72.72

Excellent http://www.ritualistic.com/ubb/images/icons/smile.gif I played it, but as usual nobody around ... I now understand why SIN is still going, because it has turned into a chat room ... oh...
Forum: SiN, SiN Steam & Wages of Sin 11-19-1999, 06:28 PM
Replies: 6
Views: 579
Posted By sock
Re: 2 new european servers / and GREAT pinging US server

Kalama - will any of the European servers be up for playing user maps ?
Forum: SiN, SiN Steam & Wages of Sin 11-19-1999, 04:24 PM
Replies: 93
how
Views: 1,979
Posted By sock
Re: how

I remember seeing Apocalypse Now at the cinema and it was just simply awesome http://www.ritualistic.com/ubb/images/icons/smile.gif and now it is available on DVD ... I'm green with envy ... I just...
Forum: SiN, SiN Steam & Wages of Sin 11-19-1999, 03:59 AM
Replies: 7
Views: 871
Posted By sock
Re: Creating Sin maps compared to other games?

Compiling Quake type maps can take a long time but it depends on how you make the map in the first place.

If you have large sections of sky then it will take ages with the lighting section because...
Forum: SiN, SiN Steam & Wages of Sin 11-19-1999, 03:48 AM
Replies: 13
Views: 746
Posted By sock
Re: new sniper/or arena map, bassmod2 @ 204.188.126.34:22499

Kalama,Bass2496 : Did you want the map converted into a DM map ?

[This message has been edited by sock (edited 11-19-99).]
Forum: SiN, SiN Steam & Wages of Sin 11-18-1999, 08:05 PM
Replies: 4
Views: 521
Posted By sock
Re: Experimenting with new textures ?

Yeah I notice that http://www.ritualistic.com/ubb/images/icons/smile.gif works well. I find playing with new textures often leads to new architecture idea's ...
Forum: SiN, SiN Steam & Wages of Sin 11-18-1999, 06:23 PM
Replies: 4
Views: 521
Posted By sock
Experimenting with new textures ?

I have been experimenting with the original Quake II Textures because well I fancied playing Quake II with body zones http://www.ritualistic.com/ubb/images/icons/wink.gif and I liked the textures...
Forum: SiN, SiN Steam & Wages of Sin 11-17-1999, 09:32 PM
Replies: 15
Views: 2,087
Posted By sock
Are people creating user maps for SIN wasting their time ?

this is something that I have been thinking about for sometime now and due to the few people left around in the SIN community, is this true ?

If you see a new level release by anybody within the Sin...
Showing results 1 to 25 of 164

 
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