Re: SPECIAL NEWS
Who ever wrote closing comments doesn't seem to understand that CS multiplayer anything BUT "straight ahead first person shooter". If it were, it would be called Quake3, but it isn't.
Also, the reason no one added specular highlights or shaders to the graphics for CSX is because the engine would need a complete rewrite to add special graphics features that are available in the latest unreal and quake engines. People forget... CS:CZ and CSX are built on the HL engine from 1998!