Originally posted by Anastasios:
Thanks for the reply but I'm not talking about the detail. I'm not talking about the high polygon count and better textures. I'm talking about the player animation. 1.1 still uses the same player animation as CS and CZ 1.0. They promised us new player models. That's what I meant.
honestly dude, the CS animations are set up completely different than the way CZ animations are.
we did TONS and TONS of animations for the DS and the other missions that didn't make it within the 10 month timeframe we had the game. CS wasn't really within our bandwidth to go back and touch up. thus, the work to go and "redo" all the CS animations is not worth it. (the ends don't justify the means in this case.)