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Old 07-06-2004, 09:35 AM   #2
Kiltron
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Join Date: Mar 2001
Location: Dallas TX
Posts: 49
Default Re: Deleted Scenes monster entity

You must first setup your dialog stuff in the .seq file of your map. (Look at existing .seq files to see how this is done)

Next, put a "usetarget" keypair on your CT, and target that to a trigger_sequence entity. Now when you press use on the CT, he'll speak the line of dialog you have associated to him by his targetname listed in the .seq file.
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