View Single Post
Old 07-06-2004, 01:52 PM   #7
Kiltron
Casual
 
Kiltron's Avatar
 
Join Date: Mar 2001
Location: Dallas TX
Posts: 49
Default Re: Deleted Scenes monster entity

//================================================== ================
// Sentences
//================================================== ================

!sentences
{

talker1_dialog cz_druglab/run_like_hell // name and path to your sound file that will be played.

}

//================================================== ================
// Speaker Style and Definitions
//================================================== ================

%talker1 // targetname of entity in your level that should play the sound.
{
@CT1Style // look in global.seq for explanations of the varying styles.
$speaker=talker1 // name in the sequence id to specify who the speaker is.
}

//================================================== ================
// Sequence ID's
//================================================== ================

%talker1_id // sequence id listed on your trigger_sequence entity.
{

@talker1 #text="on screen dialog", // name of speaker and text that will be printed on screen.
sound=talker1_dialog, // name that calls the sound file.
pause = 6 // usually rounded off time of how long the sound file is.

}
Kiltron is offline   Reply With Quote