View Single Post
Old 05-12-2006, 06:09 PM   #22
timeames85
Newbie
 
timeames85's Avatar
 
Join Date: May 2006
Location: Devon, UK
Posts: 5
Default Re: Some graphics not rendering properly (skeleton)

Here's what I got...

] sv_cheats 1
] mat_configcurrent
width: 1280
height: 1024
m_nForceAnisotropicLevel: 4
aasamples: 4
skipMipLevels: 0
dxSupportLevel: 90
monitorGamma: 2.200000
MATSYS_VIDCFG_FLAGS_WINDOWED: false
MATSYS_VIDCFG_FLAGS_FORCE_TRILINEAR: false
MATSYS_VIDCFG_FLAGS_FORCE_HWSYNC: true
MATSYS_VIDCFG_FLAGS_DISABLE_SPECULAR: false
MATSYS_VIDCFG_FLAGS_ENABLE_PARALLAX_MAPPING: false
MATSYS_VIDCFG_FLAGS_USE_Z_PREFILL: false
MATSYS_VIDCFG_FLAGS_REDUCE_FILLRATE: false
r_shadowrendertotexture: true
r_waterforceexpensive: true
r_waterforcereflectentities: true
] mat_wireframe
"mat_wireframe" = "0"
cheat

EDIT: had a whole load of those "...is being applied to a model, you need $model1=1 in the .vmt file..." messages too, and I have pink & black check windows in the car... not too good for viewing the scenery! [img]/forums/images/graemlins/grin.gif[/img]
timeames85 is offline   Reply With Quote