Originally posted by guru7892:
acually I think maya was used to make the stuff in sin episodes... right?
Maybe Michael Russell will see this post and can tell us
From Computer Graphics World:
Half-Life 2 also marks the arrival of Softimage as a major contender vying for game-authoring software supremacy. Throwing down the gauntlet to Discreet (3ds max) and Alias Systems (Maya), Softimage worked closely with Valve, making Softimage|XSI the sole digital content creation software used to create the game, and, thereby, resulting in an impressive showcase for its real-time 3D content creation capabilities.
Even if XSI wasn't used in the actual creation of Sin Episodes,
it's still free (mod tool v 4.2 anyway) and works well with the