Re: A little stuttering + lag
okay ive tried the stuff there parnic..
and its pretty much reduced when
mat_forcemanagedtexturesintohardware is set to 0
Cl_smooth / Cl_forcepreload and sv_forcepreload did nothing.. i even tried them in valves games..
snd_mixahead gave bad results when set to anything other than 0.1 (the default value)
if i set it to anything else it sounds like theres weird static on all sounds.. [img]/forums/images/graemlins/tongue.gif[/img]
so as i said mat_forcemanagedtexturesintohardware set to 0 has reduced it but at autosaves and level transisions it still studders..
also it seems like at sertain points when a scripted event happens it studders a little..
im not intirely shure if its at a scripted event or not.. and it does not happen in all off the scripted events either..
but for now im preatty satisfied with the results.. i hope that valve, you guys at ritual, or someone else figures out the cause so it can be fixed.. but for now i don't have a clue what causes my rig to produce studdering