Originally Posted by JoelF
I'm completely ignorant when it comes to this sort of thing, but I'm curious: Is that an intuitive mapbuilding solution, relatively speaking? It seems to require its own syntax and I hope it's not too finicky. It seems reasonable, but it may be a bit deterring for the person whose only experiments making maps was on his cousin's Tony Hawk game years ago? More specifically... me.
This was written assuming you have knowledge of Source and Hammer.
The Valve Developer Community
has a lot of resources and tutorials to get you to where you'll be able to understand this, and you can expect a community to grow here as well.