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Old 08-21-2006, 05:15 PM   #6
Shallow
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Join Date: Jul 2006
Location: Sheffield, UK
Posts: 18
Default Re: Help With Lights

I had this a couple of weeks back and I can't remember with absolute certainty what the problem was in the end. However I think it might have been because it was a test map that wasn't properly sealed (i.e. was leaking), and I guess that light from a light_environment can't be baked onto a leaked map, although point lights etc. can.

Of course if your map isn't leaking you can discount this straight off.
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