Re: Turning on Joystick causes spinning
I also posted this in the Steam Forums, but it probably belongs here. Left-handed analog joystick for movement and right-handed mouse for weapons is such a good combination that I can't play any game that won't support it. "SlicTrix"'s fix works by essentially disabling both turn and look up/down axes in the joystick, but I need to enable the turn axis, and bind it to the correct (rotation) axis on my joystick.
I've done about everything I can think of to get Sin Episodes to work properly (as it doesn in HL2) with my Siatek Cyborg Evo joystick. No matter what I do:
The twist axis looks up and down and
The throttle position sets rotation speed. This makes movement essentially impossible.
This _should_ have something to do with
but changing them has no effect.
I have a separate joystick.cfg which works perfectly in HL2, but not in SE.
When I go to the console in HL2 and say "exec joystick" I see some messages about how the various axes are being mapped.
When I do the same thing in SE, I don't see those messages (and in fact see a message to the effect that joy_response_move is unsupported).
It _looks_ like SE isn't paying any attention to the:
stuff, which is where the axes are mapped. I can still control the sensitivity (gain) and threshold (deadband) numbers, so I know joystick.cfg is working...
Any thoughts? Any workarounds or fixes?
Thanks! It looks like a really great game, but I can't get out of the first room...