Originally Posted by Xenogenetic
We can already make destructible enviroments. You can decompile models for their animations.
I want to see the updated version of Hammer (minus the entities-falling-through-displacement bug).
Decompiled NPC Animations are not fully workable...
I've been trying to make a zombie replacement for Half-Life 2 although the Delta Animations for the Movement ****ed up (It does this for all models...) and now I gotta remake all the delta animations...but max 8 trial ran out D=
Plus I suspect a couple other animations to be bugged...