Thread: Submerge map
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Old 01-09-2007, 02:31 AM   #15
Senast
Experienced
 
Join Date: Nov 2006
Posts: 98
Default Re: Submerge map

Thanks, I would really love to have this map completed soon, so I can start to work on my next one.

Here is also a small update I would like to post.

I have rework the ai and they are much more responsive to your presences. I'm tweaking my hint brushes for better performance.


A newer shot of the fish.

It looks a lot better when they are moving.

Here a shot of the inner lounge with the new skylights, Please note, this is a low angle shot and the bright glowing effect isn't a problem on normal play.

This shot I made to show you what skylights basically look like. I don't think I'm really going to expand on them, but any suggestions is welcome.
________
Body Science

Last edited by Senast : 04-06-2011 at 08:58 PM.
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