Thread: Submerge map
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Old 06-04-2007, 01:16 PM   #39
Join Date: Nov 2006
Posts: 98
Default Re: Submerge map

Heck I should get a blog(not that anyone would read it though)

If fix the a.i. problem, it was caused by having to many npc_enemyfinder's in the map. I've adding the last bells and whistles and polishishing it out now in hope of getting a release on Friday, 22nd June.
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Last edited by Senast : 04-06-2011 at 09:07 PM.
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