Thread: Submerge map
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Old 06-06-2007, 07:42 PM   #40
UTWarden
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Join Date: Apr 2006
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Default Re: Submerge map

Quote:
Originally Posted by Senast View Post
Heck I should get a blog(not that anyone would read it though)

If fix the a.i. problem, it was caused by having to many npc_enemyfinder's in the map. I've adding the last bells and whistles and polishishing it out now in hope of getting a release on Friday, 22nd June.

sounds good!
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