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Old 07-15-2007, 10:11 AM   #2
Grandpapa
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Join Date: Sep 1999
Location: Northern side of the earth.
Posts: 2,181
Default Re: Getting Steam Sin to run in software rendering mode

// Low end Software only.
// Video Mode (320x240)
// Must set both HW and SW since we don't know what mode you're in
vid_ref soft
gl_mode 0
sw_mode 0

// Set video mode (320x240)
con_vidmode 0

// Set 8-bit texture mode
con_texmode 1

// Set texture modes for world and models
gl_texturemode "GL_NEAREST"
gl_skintexturemode "GL_NEAREST_MIPMAP_NEAREST"

// Set MipCap Level for textures (Range 0 to 3)
// 0 is normal (or full), 3 is the lowest
gl_picmip 1
sw_picmip 1

// Character shadows (0=Off, 1=oval, 2=full)
gl_shadows 0

// Light glows (0=Off, 1=On)
cl_glows 0

// Dynamic lights (0=Off, 1=On)
cl_lights 0

// Particles (0=Off, 1=On)
cl_particles 0

// Tessellation (0=Off, 1=On)
cl_tessellation 0

// Palette Blending (0=off, 1=on)
gl_polyblend 0

// Effects Blending (0=off, 1=on)
gl_flashblend 0

// 8-Bit Software colored lighting (0=Off, 1=On)
r_coloredlighting 0

// Translucency (0=Off, 1=Normal)
sw_stipplealpha 1

// Draw Detail Models (0=Off, 1=On)
cl_detailmodel 0

// Render detail (1=low, 0=high)
r_lowdetail 0

// Reset the video
vid_restart

// ---------------------------------------------
// Set Sound Performance to Max Performance
// (0=Max Performance, 1=Max Compatability)
s_primary 0

// Set Sound Quality to Low
set s_khz 11
set s_loadas8bit 1
snd_restart

// ---------------------------------------------
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