Re: PLEASE NO
</font><blockquote><font class="small">In Antwort auf:</font><hr />
Originally posted by noonah:
They actually have improved Steam alot but it's still buggy as hell..
Now Ritual for heavens sake do not forget how the SiN gameplay was and make something totally new!
And if you want the game to live, you're gonna have to focus 98% on multiplayer/ctf than single player. Because in gaming today, it's a fact, Multiplayer games sell. Hell, if it works well we might actually see a new CPL game. And THATS free publishing for your game [img]/forums/images/graemlins/smile.gif[/img]
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Well, there's not just one problem, but I mention one: strafe jumps aren't possible in the "normal" Source Engine. It was one main gameplay features of SiN's very good multiplayer part.