Event \"binding?\" (Or how to make John Blade talk)
On IRC, a gentleman named Prog2 provided us with a terrific mod that cycles through 32 of Blade's old taunts on keypress. Pretty great!
I'm sure it's possible to "bind" a voice to a certain event. For example, metabind the taunt to primary and secondary fire, but only execute in the case of a kill, squad kill, head shot, challenge score increase, or other possible criteria. It might not be possible in a cfg, but I'd like to do something like that.
I'm an expert of many scripting languages, but I'm having trouble finding information about doing this in a Source based game. Could someone please help me get started on this, I'm more than willing to do the legwork to make this happen, but need a little direction.