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Old 08-03-2006, 10:46 PM   #1
Sparda
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Default My first map ever (arena_Maze_of_Rights_and_Wrongs)

This is my first map ever and I need feedback,
What should I add? What should I remove?
So just tell me what you think (if you can be bothered playing it)
Any thing you have to say about my map will be appreciated so long as it is the truth.

On another note this is a beta version.

http://dl027.filefactory.com/dl/f/1f...3b3148db2e805/<===Download zip.



Thank you for your time.

--------------------

Last edited by Sparda : 08-04-2006 at 12:57 AM.
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Old 08-04-2006, 12:02 AM   #2
Quason
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Default Re: My first map ever (arena_Maze_of_Rights_and_Wrongs)

Downloading it now. I swear, if you were serious in that other thread about all the crap you threw in there I'm gonna cry.
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Old 08-04-2006, 12:15 AM   #3
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Default Re: My first map ever (arena_Maze_of_Rights_and_Wrongs)

Okay, there's no way to go about this without making an ass of myself, so I'll go with the direct approach...

I have the file... what do I do to play the map? I.e., where do I put it and what do I do once I'm in-game?
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Old 08-04-2006, 12:21 AM   #4
Gantrithor
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Default Re: My first map ever (arena_Maze_of_Rights_and_Wrongs)

Put the .bsp into Program Files\Valve\Steam\SteamApps\gantrithor_5@hotmail.c om\sin episodes emergence\SE1\maps

To play the map, open the console and type "map (mapfilenamehere)"

Also, Sparda... what kind of file did you point your link to?
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Old 08-04-2006, 12:35 AM   #5
Quason
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Default Re: My first map ever (arena_Maze_of_Rights_and_Wrongs)

AAaaaah, I get it. The file is a .rar or .zip archive. It has a txt file in it that explains where to put the file. I didn't see a file extention so I just assumed that I'd downloaded the map file itself rather than an archive until I just tried opening it with WinRAR on a whim.
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Old 08-04-2006, 12:54 AM   #6
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Default Re: My first map ever (arena_Maze_of_Rights_and_Wrongs)

before playing critcism:

You need cubemaps, in hammer add env_cubemaps at player's height in
many spots in the map. These take 6 pictures like a cube (up,down,front,back,left,right) and make these shots reflect on models and reflective brushes. When in game (testing) type in the console buildcubemaps
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