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Old 09-11-2006, 09:03 PM   #1
Boomstick
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Default Random Entities Dissapearing..

I compiled my map and, to my surprise, when i played it, most of my entities were missing. Entities like prop_door_rotating, some prop_statics, npcs, light_spots, point_spotlights and others just completely dissapear, althought they still have collisions and can still be usable.. I have no errors in my compile log OR in console.

It's really hard to kill mutants when they're completely invisible :/
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Old 09-12-2006, 06:04 AM   #2
Xpiredperson
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Default Re: Random Entities Dissapearing..

Sometimes i've had this problem too. But mainly with Props and not NPC's.

Im not sure how to fix it but what i do is delete that entity and make a new one :\

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Old 09-12-2006, 06:35 AM   #3
Xenogenetic
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Default Re: Random Entities Dissapearing..

Now that I remember, this happened with one of my prop_physics. The weird thing was that the prop_physics was some lab equipment that I had just copied from another entity and pasted. When I changed it to prop_physics_override it worked.

...but it shouldn't be like that.

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Old 09-12-2006, 04:36 PM   #4
IronPigeon
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Default Re: Random Entities Dissapearing..

Here's a an article on about props not showing up

http://collective.valve-erc.com/inde...01549-24170000
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Old 09-12-2006, 07:04 PM   #5
Xenogenetic
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Default Re: Random Entities Dissapearing..

I am pretty sure Boomstick has read that before, and it really doesn't address the issue of npc's or lights.

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