|04-06-2004, 11:43 AM||#1|
Join Date: Jan 2004
List of missing sounds for maps in CZ and DS...
I posted this on Steampowered to see if it does any good....ho hum...
Just to post some more "great" news about things missing from these games I thought I'd post my list of things seemingly "missing" from the game...some of it is actually due to bad code in maps so they could be down to Ritual...others are just plain laziness Valve....
I'm not going to include the information for the "missing" maps...as they MAY come in time...
(Bear in mind that some of these sounds are missing from more than one map syringe_use.wav is called upon by ALL maps)
sound/doors/brecon2.wav (FILE CALLED DOOR_BRECON2.WAV)
sound/ambience/damage_sp_debris.wav (I HAVE DAMAGE_SP_DEBRIS2.WAV)
sound/sound/ambience/lost_walla.wav (ACTUALLY IN SOUND/AMBIENCE)
sound/ambience/mutter1.wav (I HAVE RADIOMUTTER1.WAV)
sound/ambience/mutter2.wav (I HAVE RADIOMUTTER2.WAV)
sound/ambience/door_metal_latch.wav (ACTUALLY IN SOUND/DOORS)
sound/wind1 (NOT SPECIFIED AS WAV FILE, HAVE WIND1.WAV)
sound/sound/turret/tu_active2 (NOT SPECIFIED AS WAV FILE, ACTUALLY IN SOUND/TURRET)
sound/ambience/waterlap1.wav (ACTUALLY CALLED WATER_LAP1.WAV)
sound/CITYSLUM (NOT SPECIFIED AS WAV FILE)
sound/WOODCREAK (NOT SPECIFIED AS WAV FILE, HAVE WOODCREAK5, 6 & 7.WAV)
sound/WOODSTEPS (NOT SPECIFIED AS WAV FILE)
Who knows? Maybe these might come in an update....<ahem>
Cheers for now
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