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Old 11-13-2006, 06:02 PM   #1
Frostbite
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Default What would YOU like to see in the full SDK?

Things I'd like to see in the full SDK
sorry if this has been posted before!!

Ma List:

Models:
  • Some old unreleased models with textures
  • Animations of every (or almost ever) model, so that we can easily make replacement models...

Maps:
  • Maybe some cut content
  • Some Explanation maps like the ones included in the SourceSDK

Code:
  • The Code :P
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Old 11-14-2006, 09:21 AM   #2
Tyrant9
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Default Re: What would YOU like to see in the full SDK?

Destructible environments
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Old 11-14-2006, 07:18 PM   #3
Xenogenetic
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Default Re: What would YOU like to see in the full SDK?

Ummm...
We can already make destructible enviroments. You can decompile models for their animations.

I want to see the updated version of Hammer (minus the entities-falling-through-displacement bug).

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Old 11-15-2006, 05:43 AM   #4
CommanderZx2
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Default Re: What would YOU like to see in the full SDK?

How about the entities required for multi-player maps, so that we can have some maps already complete before multi-player component releases.
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Old 11-15-2006, 08:28 PM   #5
Frostbite
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Default Re: What would YOU like to see in the full SDK?

Quote:
Originally Posted by Xenogenetic View Post
Ummm...
We can already make destructible enviroments. You can decompile models for their animations.

I want to see the updated version of Hammer (minus the entities-falling-through-displacement bug).
Decompiled NPC Animations are not fully workable...

I've been trying to make a zombie replacement for Half-Life 2 although the Delta Animations for the Movement ****ed up (It does this for all models...) and now I gotta remake all the delta animations...but max 8 trial ran out D=

Plus I suspect a couple other animations to be bugged...
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Old 12-29-2006, 09:19 AM   #6
Chunky
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Default Re: What would YOU like to see in the full SDK?

Who said there's going to be one?
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Old 12-29-2006, 10:26 AM   #7
Xenogenetic
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Default Re: What would YOU like to see in the full SDK?

Ritual said.

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Old 01-03-2007, 05:21 AM   #8
Senast
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Default Re: What would YOU like to see in the full SDK?

I would like to see all of the levels that were included in the game to be also included in vmf format. I want to create a expansion to the mod where you play as jessicas pov.
________
Suzuki boulevard s83 history

Last edited by Senast : 04-06-2011 at 08:57 PM.
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Old 01-03-2007, 10:44 AM   #9
Xenogenetic
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Default Re: What would YOU like to see in the full SDK?

You can do that already Senast, http://developer.valvesoftware.com/wiki/Vmex
Have fun fixing everything the decompiler messes up though

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Old 01-08-2007, 01:30 AM   #10
Senast
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Default Re: What would YOU like to see in the full SDK?

Yeah, I know that program, though I don't want to use because of all the errors it gives you. They should make a official bsp to vmf converter that convert the bsp correctly.

Edit: I'm not sure, but if I did decompile the maps and got a fully working mod form Jessica's POV, wouldn't that be a violation of the EULA? I mean, I'm going to be releasing some edited Sin Emergence Maps which is under copyright law? Thats why I want the vmf files to be released in the SDK so I can freely distribute it without laws in the way.
________
ECSTASY REHAB FORUM

Last edited by Senast : 04-06-2011 at 08:58 PM.
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