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Old 11-22-2006, 09:28 PM   #1
Xenogenetic
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Join Date: Mar 2004
Location: Dallas TX
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Default Respawning Weapons for DM

What is a good method? Here is a list of what I have tried so far:

game_player_equip - They don't seem to work at all.

env_entity_maker - I have used this with a trigger_proximity, func_button, this is a really complicated and sloppy-feeling way of doing it.

point_clientcommand - Gives everyone the weapons, different gameplay kinda.

None of these are nice, does anyone have any suggestions?

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