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Old 03-21-2002, 07:28 AM   #1
nudels
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Join Date: Feb 2001
Location: sweden
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Default shadow question for ritual or anyone who might know

hey there =) I have a question as usual. In FAKK2 the only thing that casting shadows is actors, and alpa shadows right? My question is if there is a way to get the other models to cast shadows... like weapons, items etc? or is it only the actorclass that can do that? that´s it...thnx!

/sign nudels
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Old 03-26-2002, 01:18 AM   #2
countzero
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Join Date: Oct 2001
Location: The Netherlands
Posts: 208
Default Re: shadow question for ritual or anyone who might know

Hmmm...since no one replied, I thought I'd give this thread some attention.

However, as I am not that experienced with casting shadows & stuff, I looked for an answer in any of the previous posts.

The only thing I could come up with is:

"Getting curves to cast shadows with Q3 was done by creating brushes inside of your curves with the chalk texture. I think the chalk texture may work slightly different with fakk2. (I need to check this one)
If indeed the option on the q3map.exe -light -patchshadows does work then it would save hell of lot of time"
http://www.ritualistic.com/cgi-bin/u...c&f=9&t=000203

Not quite what you were looking for, I'm afraid.

Anyone, plz ?
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