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#1 |
Veteran
Join Date: Apr 2002
Location: Canada
Posts: 474
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![]() I bet this is easy but when I try to rotate a player start the white arrow always points to the right (front view).. I'm guessing it always does this but how can you tell, looking at the entity that your player will start out facing the right direction?
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#2 |
Fanatic
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![]() You cant rotate an entity with the brush rotate, you have to press 'n' and select a direction on 0,45,90, etc etc.
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#3 |
Veteran
Join Date: Apr 2002
Location: Canada
Posts: 474
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![]() thanks Tempest!
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#4 |
Veteran
Join Date: Apr 2002
Location: Canada
Posts: 474
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![]() For future reference how you set a dm startpoint as blue or red for CTF? I see how to insert an DM entity but not sure how to set it up for red or blue..
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#5 |
Fanatic
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![]() I dont know, but i know vorax's knows!
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#6 | |
Fanboy
Join Date: Apr 2002
Location: His Secret Lair
Posts: 501
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![]() Quote:
- With it selected, press 'N' - In the text field called 'Key', enter: spawnpoint_type - in the text field called 'Value', enter: blue - Press enter to save the key-value pair That's it. Of course, for a red team player, enter in red for the value. "The Vorax Knows...Muhahahaha" |
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#7 |
Veteran
Join Date: Apr 2002
Location: Canada
Posts: 474
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![]() Thanks Vorax!
Hey, could be a swell guy and write up a little tutorial on jump pads? sounds like a bunch are having probs with it and you da man!! |
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