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#1 |
Experienced
Join Date: Feb 2001
Location: Wichita Falls, TX
Posts: 113
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![]() been working on this oh, since at least FAKK2 came out, but it wasn't until recently that i got it working.
Gith Head Shot It's very early in development, and about the only thing that consistently works is the model load (thats the .tan files, not the .skb or .ska ). Even then the texture loader is half-baked. Perhaps when i'm not so cross-eyed i'll post some more info. [EDIT]lets try this enstead: Gith Shot Try 2 hopefully that should fix the problem.[EDIT] [ September 10, 2001: Message edited by: senkusha ] [ September 10, 2001: Message edited by: senkusha ] |
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#2 |
Regular
Join Date: Aug 2001
Location: UK
Posts: 52
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![]() You need to link to an actual html page if yo want the picture to show up, something that's a big problem with Geocities is that it wont allow 'remote' linking..
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#3 |
Regular
Join Date: Aug 2001
Location: UK
Posts: 52
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![]() You mean you modelled the head?!?! Wow looks v-cool if you did (not sure if your showing off your modelling skills or your programming skills with reference to the Model viewer????, vgood in either case) [img]images/icons/tongue.gif[/img]
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#4 |
Experienced
Join Date: Feb 2001
Location: Wichita Falls, TX
Posts: 113
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![]() hehe, while i'd like to take credit for the head, i can't. that's the gith head model taken from FAKK2, i was just using it to show off the viewer.
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#5 |
Regular
Join Date: Aug 2001
Location: UK
Posts: 52
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![]() Is it 'just' a viewer or can it output files (ie. to vrml etc) Still it's pretty cool no-the-less.
Is it avaliable yet? |
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