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Old 04-15-1999, 09:27 AM   #1
Chronos
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Default Mods?

I was just wondering of some of you are planning to make a SiN mod..

I just want to say I'd be willing to help them..
I don't know any coding, but I can make (a) map(s) or do some skinning..

So if anybody has a brillant plan and knows coding.. Make that mod

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Da Chronos
da_chronos@geocities.com
-------------------------
[Sinnerz from Hell] rule!
http://sfh.gamepoint.net
(sux )
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Old 04-15-1999, 10:13 AM   #2
Outsider
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Default Re: Mods?

I am working on a Duel mod
but if it ever will getting to work is another thin' ;(

anyway if somebody is willing to make a 1on1 map (not too big) then make it

Cya

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Old 04-15-1999, 10:46 AM   #3
Tatuone
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Default Re: Mods?

one on one map coming
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Old 04-17-1999, 01:22 AM   #4
Outsider
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Default Re: Mods?

Great
but again i hope my mod will come out
i am working on it for 4 days now and it don't make the progress that i wand ;(

anyway it will come out after the 1.04 source is publiced. and maybe later ;(

cya
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Old 04-18-1999, 08:35 AM   #5
RiEvEr
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Default Re: Mods?

Is duel like rocket arena?
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Old 04-18-1999, 09:08 AM   #6
Outsider
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Default Re: Mods?

Nope
it's a 1on1 mod
just like in q2

these options will com available:

1. 2 players max in the duel, the rest are
specators
2. 30 or 60 seconds warming up
3. 10 minutes playtime
4. you see the winner

if its ready i will publish the whole source code.
just waitin' at the 1.05 source code

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Old 04-18-1999, 09:18 AM   #7
Outsider
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Default Re: Mods?

Nope
it's a 1on1 mod
just like in q2

these options will com available:

1. 2 players max in the duel, the rest are
specators
2. 30 or 60 seconds warming up
3. 10 minutes playtime
4. you see the winner

if its ready i will publish the whole source code.
just waitin' at the 1.05 source code

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Old 04-18-1999, 02:04 PM   #8
Tatuone
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Default Re: Mods?

Outsider: I am just asking that do u need many maps to that MOD u r making? if u are i can do few maps to it (maybe 3). just say if u would like that.
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Old 04-18-1999, 05:19 PM   #9
claudec
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Default Re: Mods?

I might be able to do a couple 1on1 maps. I understand the concept however I have never played such a mod yet. (If I remember correctly when I first tried one for Q2 it crashed my system not long after that Sin came out and I have not played much Q2 since then.) In a way I have some experienc at this. When I made levels for Doom II they were mainly meant for 2 player and me and my roomate played them all the time on 2 systems I had hooked up via serial cable.
Such a level for Sin should be easy as it certainly won't be big. In fact now that I think about it, I have a level almost ready for release that would be a good 2 player level. It is one semi-big (but not to big) area with trenches running through it. It is an all Nuke and concussion gun level. I am just waiting to put a console in and it will be finished. I do not plan to release it however till my Hooverbike level is finished then I will releae both at the same time. If all goes well that should be about 2 weeks. If anyone likes the all Nuke idea I have ideas for 3 other all nuke levels. Not sure when or if I will do them if no one shows an interest in the concept.

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Old 04-19-1999, 02:23 AM   #10
Outsider
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Default Re: Mods?

Heya,
4 or 5 maps are enough i think, maybe i will make my own to. I hope to have it finished this month (if everything works good).
After the release i will publish the source code so that more people get the ideo how it works.

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http://www.entherthegame.com
channel: #sin and #u4
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