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Old 04-13-2003, 10:20 PM   #1
MadOnion
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Default Create Your Own Scenario

[Scenario Type: Hostage Rescue, Defusion, Assasination, or Other]
Terrorist Objectives:
Counter-Strike Objectives:
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Old 04-13-2003, 10:29 PM   #2
happy_cravings
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Default Re: Create Your Own Scenario

Scenario Type: Other (Escort)
Terrorists Objectives:Ts (prefably 1-5 T) must escort a packet/s of Drugs(illegal item) to area, where other Ts job is to protect them and get the objective acomplished.
Counter-Terrorists Objectives:CTs must prevent Drug escorts from being escorted.Gaurding different areas where Drugs make me able to be escorted(similarity:2 hostage rescue area in Hostage Rescue Objective).

CTs may be separated to 3 different areas of the map for more difficult game play. CTs and Ts may have a limit to how many in each team?...Similar to Hostage Rescue for the CTs.
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Old 04-14-2003, 09:34 AM   #3
Torpedo
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Default Re: Create Your Own Scenario

I would like a simple CTF mode where you would get 3-5 respawns per round.

It's not realistic in any way, but CTF is great fun [img]/forums/images/icons/smile.gif[/img]
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Old 04-14-2003, 03:31 PM   #4
BrushBaron
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Default Re: Create Your Own Scenario

Sorry, but CounterStrike isn't about capturing flags.

But you give me an idea about a possible mission for CS. The Counter Terrorists they need to transport a previously captured Terrorist leader from the current prison cell to a helicopter outside.

The Terrorists must stop the Counter Terrorists and get their leader back. However, they must do this without killing the Terrorist Leader which will be hard since the CT's will be surounding the Terrorist leader.

Sort of a role reversed VIP mode for CS.
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Old 04-14-2003, 05:19 PM   #5
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Default Re: Create Your Own Scenario

Hmm, interesting, but what's to stop the CT's from killing the T leader if his team is about to spring him?

If you replaced the captured T leader with a non-killable item you could pick up, like a briefcase, I think the scenario would run smoother. (plus most ppl hate playing the VIP, noone would want to play a VIP with no weapons)

Lets say the "flag" is a briefcase. It's located exactly in the middle of the map (equally far away from T and CT spawn), you can see when someone is carrying the case (like the bomb backpack), ppl carrying the case can only move at AWP/Para speed and are restricted to only using pistol and knife. The first team to get the case into their "base-zone" wins. This zone could be located either at their spawn or each team could have a seperate zone they need to get it to.

And thus Retrieval (re_XXXXX) missions would be born [img]/forums/images/icons/laugh.gif[/img]

It would demand a lot from the level designer to make these scenarios precisely as fair for both teams, but I think it would be good fun.
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Old 04-14-2003, 09:40 PM   #6
BrushBaron
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Default Re: Create Your Own Scenario

That is a nice adaptation to the classic CTF gameplay mode.

I'd like to see it so that if the player carrying the briefcase is killed, the briefcase is dropped and waits to be picked up by another player of either team. This way it's sort of like Bombing Run for Unreal Tournament 2003. I loved the chaos caused when the ball was in my end of the "court" and I had to struggle to get it away from my teams goal and into enemy territory. With CTF, the flag gets returned to a base so it's less chaotic in my opinion.

Just to clarify what I was saying earlier, the Terrorist leader would be an NPC AI just like the hostages so no one would be stuck playing that character. Also, CT's would be penalized ($$$) if they killed the Terrorist leader before moving him to the exit location.

I personally think the money system is outta whack in counterstrike. Even after losing a few rounds I gain enough money to buy some kick ass guns. I guess the point is to help the losing team actually win some rounds.
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Old 04-14-2003, 11:07 PM   #7
Torpedo
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Default Re: Create Your Own Scenario

</font><blockquote><font class="small">In reply to:</font><hr />
I'd like to see it so that if the player carrying the briefcase is killed, the briefcase is dropped and waits to be picked up by another player of either team.

[/ QUOTE ]
Yeah, that's exactly what I had in mind. The case should also flash on both teams radars at all times so noone could just grab it and camp with it.

</font><blockquote><font class="small">In reply to:</font><hr />
CT's would be penalized ($$$) if they killed the Terrorist leader before moving him to the exit location.

[/ QUOTE ]
</font><blockquote><font class="small">In reply to:</font><hr />
personally think the money system is outta whack in counterstrike. Even after losing a few rounds I gain enough money to buy some kick ass guns.

[/ QUOTE ]
This is why I don't think it would work. The $$$ penalty for killing hostages doesn't really discourage anyone from capping a hossie if there's a enemy close to it. No matter how broke you are, you can always buy a deagle and a couple of clips, this is basically all you need to be "functional" in CS. This is why most servers punish repeated H-killing with a kick. This works because there are 4 hostages, so if you happen to kill one it doesn't really matter, the round will continue. If you kill the T-hossie on the other hand, the round will end in team-DM. And it seems a little harsh to kick the guy who kills him. After all, accidents can happen.

I totally agree with your point regarding the $$$ system. 1.6 certainly doesn't improve this. If you can buy a Galil for 2000$ or a FAMAS for 2250$, who would buy a P90 for 2350$? [img]/forums/images/icons/confused.gif[/img]
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Old 04-16-2003, 11:38 AM   #8
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Default Re: Create Your Own Scenario

gametype: (other)Stronghold

Terrorist spawn in a sort of stronghold, with less weapon as in oilrig, Counter-terrorist spawn outside the stronnghold with all weapons.

Objectives: Counters have to control the stronghold, Terroist have to keep it.

Counters have minimum cover, Terrorists a lot of it.
and 5 rounds teamswitch like escape featured.

---------------------

a well designed escape map would be nice too, the original escape maps weren't that good. the escape map featured in Tactical Ops was very good.
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Old 04-17-2003, 12:36 AM   #9
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Default Re: Create Your Own Scenario

</font><blockquote><font class="small">In reply to:</font><hr />
the escape map featured in Tactical Ops was very good.

[/ QUOTE ]

Can you remember what the one where the T's spawn aboard a large ship was called, I loved that one.
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Old 04-18-2003, 11:59 AM   #10
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Default Re: Create Your Own Scenario

to_rms-titanic i guess
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Old 04-21-2003, 12:22 AM   #11
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Default Re: Create Your Own Scenario

Yes, but what if the terrorist leader was invonorable to being hurt until past a certain point. So the terrorists would be dying, or what ever to get him, but the leader is still fine. Then they get to him, and the cts are chasing them down, when the leader reaches a certain point (Like the middle, or out of the place he is being kept in.) Then he would be able to die, and if he lived then he just goes to a rescue point, terrorists will win, or what ever the case. Solve it for you??? [img]/forums/images/icons/grin.gif[/img] <font color="white"> </font color> <font color="red"> </font color>
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Old 04-21-2003, 05:29 AM   #12
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Default Re: Create Your Own Scenario

Well..... no. I think that would be a serious breach of realism. There are certain rules, certain things people expect from CS and IMO a invulnerable hostage would work against the suspension of disbelief. I'm also an strong advocate for FF, I feel something is missing if Firendly Fire is off.
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Old 04-21-2003, 12:46 PM   #13
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Default Re: Create Your Own Scenario

Yes, I know It takes away the realism, so I guess that idea can be scratched......I agree with FF, need realism.......
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Is it a game, or is it real....... [img]/forums/images/icons/confused.gif[/img]
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