Ritualistic Forums

Go Back   Ritualistic Forums > Ritual Entertainment Games > Star Trek Elite Force II > EF2 Single Player Help

Reply
 
Thread Tools Display Modes
Old 07-12-2003, 01:43 PM   #1
Ensign_Nelly
Rookie
 
Join Date: Jun 2003
Location: London, United Kingdom
Posts: 10
Default A new twist to Elite force II

I was very excited before Elite Force II came out. I played the demo and thought the graphics, sound and gadgets were wicked. But i also hope that the Harzard Team would take command of the Enterprise E!!!

I was hoping somewhere in the game Picard and the rest of the senior brigde crew some how get killed and Munro is there to protect the crew and take command of the Enterprise to engage into battle and give orders just like in Star Trek Brigde Commander game.

Imagine Munro as captain, Telsia as First Officer, Chell as Chief Engineer, Jurot as Science Officer, Chang as Operations officer, Sidney at the Helm and Korban at tactical. Now that should be the Enterprise E crew!!!!!!!!!!!!!

Please gimme your views as how the hazard team could be more than just the 'Hazard team'
Ensign_Nelly is offline   Reply With Quote
Old 07-12-2003, 02:11 PM   #2
JBP
Veteran
 
Join Date: Jun 2003
Posts: 210
Default Re: A new twist to Elite force II

[quote}
Please gimme your views as how the hazard team could be more than just the 'Hazard team'

[/ QUOTE ]


purley by definition of the words "Hazard Team" they cant be anything else
JBP is offline   Reply With Quote
Old 07-12-2003, 03:28 PM   #3
Cerberus
Experienced
 
Join Date: May 2003
Posts: 132
Default Re: A new twist to Elite force II

hmmm, I like what they are doing right now. [img]/forums/images/graemlins/grin.gif[/img]
Cerberus is offline   Reply With Quote
Old 07-12-2003, 05:59 PM   #4
Miracle
Regular
 
Join Date: Jun 2003
Posts: 56
Default Re: A new twist to Elite force II

sure, that a good commercial idea. "lets kill off our main characters in a game". i know there arent any plans to make another movie right now but be realistic.

also the quake 3 engine likely couldnt handle the bridge commander style gameplay.

as for they commanding their own starship, that has possibilitys, as maybe a tactical strike craft but nothing on the scale of the enterprise. their job is to get up close an personal, not press the big red button marked "torpedoes away" (although they seem to have done that on the hull, and look how popular that has been)
Miracle is offline   Reply With Quote
Old 07-15-2003, 07:32 PM   #5
Denarre
Rookie
 
Join Date: Jun 2003
Posts: 22
Default Re: A new twist to Elite force II

You'd think the game was already designed to kill main characters off [img]/forums/images/graemlins/smile.gif[/img]

You get to the Enterprise E bridge...and Picard is all by himself? Same thing with engineering, everyone evacs except one Engineer? Have to admit, it was rather tempting to shoot Picard in the back of the head, especially since he seemed suicidal enough to charge into my line of fire as I fire off a distintodoomblast.
Denarre is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 12:25 PM.


Powered by vBulletin® Version 3.6.3
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.