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Old 01-25-2004, 07:06 PM   #1
Rusty_le_Cyborg
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Default CSX file formats??? Help please...

Aloha!

Firstly I own CSX so nothing that follows is illegal (I hope!)

I'm a big fan of skinning etc (can't actually do it, but love people's works!) and wanted to get the new uniforms from CSX into CS1.6.

I've managed to get a snapshot of the CSX ISO and have found out what files are contained on it.

It seems entire levels are stored in wad files, sounds are in similar with index files and then there are movies and a couple of oridinary WMA files for the menu and startup music.

Does anyone know anything about these formats??? -

SXWad - Levels (including Maps, Models etc...)

XWB - Sound files (wave files contained)
XSB - Indexes for above format

XVM - Movie files....

I'll post the directory tree so you can see how it is laid out. I suspect that in each SXWad there is a whole directory tree like your PC CS directory....

Oh yes, as you will see it already includes Office and Militia so these were just activated by an Xbox Live update. No other maps it seems....

Cheers for now

0000000000,\
0000475836,\de_piranesi.SXWad
0000450517,\de_inferno.SXWad
0000526435,\de_stadium.SXWad
0000501393,\de_prodigy.SXWad
0000376054,\de_dust.SXWad
0000351517,\de_corruption.SXWad
0000425696,\de_fastline.SXWad
0000401106,\de_dust2.SXWad
0000650635,\FrontEnd.SXWad
0000650079,\downloader.xbe
0000669765,\update.xbe
0000575018,\de_training.SXWad
0000550689,\de_tides.SXWad
0000625014,\de_vostok.SXWad
0000600041,\de_truth.SXWad
0000326243,\de_chateau.SXWad
0000072045,\cs_havana.SXWad
0000057619,\CacheTree-Spanish.SXWad
0000123017,\cs_miami.SXWad
0000097706,\cs_italy.SXWad
0000014616,\CacheTree-French.SXWad
0000000265,\CacheTree-English.SXWad
0000043434,\CacheTree-Korean.SXWad
0000029019,\CacheTree-Italian.SXWad
0000252458,\de_airstrip.SXWad
0000250518,\default.xbe
0000302104,\de_cbble.SXWad
0000277383,\de_aztec.SXWad
0000174192,\cs_office.SXWad
0000148728,\cs_militia.SXWad
0000224408,\dashupdate.xbe
0000199199,\cs_training.SXWad
0000670931,\Media\
0000684709,\Media\Wave.xwb
0000684708,\Media\Sound.xsb
0000682297,\Media\CounterStrike.uix
0000670932,\Media\arialuni.ttf
0000683887,\Media\InGame.uix
0000683118,\Media\dlcustom.xpr
0000783378,\Media\Videos\
0000817567,\Media\Videos\Valve_Logo.xmv
0000816249,\Media\Videos\MGS_Logo.xmv
0000783379,\Media\Videos\AttractMovie.xmv
0000796653,\Media\Videos\Credits.xmv
0000815589,\Media\Videos\ESRB.xmv
0000684802,\Media\sound\
0000758047,\Media\sound\DVDde_prodigy.xwb
0000749673,\Media\sound\DVDde_piranesi.xwb
0000758343,\Media\sound\DVDde_tides.xwb
0000758210,\Media\sound\DVDde_stadium.xwb
0000749317,\Media\sound\DVDde_fastline.xwb
0000749316,\Media\sound\DVDde_fastline.xsb
0000749672,\Media\sound\DVDde_piranesi.xsb
0000749523,\Media\sound\DVDde_inferno.xwb
0000762802,\Media\sound\DVDde_training.xwb
0000782307,\Media\sound\soundtrack.xsb
0000782309,\Media\sound\UIXDefault.xwb
0000782308,\Media\sound\UIXDefault.xsb
0000772480,\Media\sound\DVDde_truth.xwb
0000772479,\Media\sound\DVDde_truth.xsb
0000772630,\Media\sound\DVDde_vostok.xwb
0000772629,\Media\sound\DVDde_vostok.xsb
0000698453,\Media\sound\DVDcs_miami.xwb
0000698452,\Media\sound\DVDcs_miami.xsb
0000698602,\Media\sound\DVDcs_militia.xsb
0000702036,\Media\sound\DVDcs_office.xsb
0000698603,\Media\sound\DVDcs_militia.xwb
0000684812,\Media\sound\DVDcs_havana.xsb
0000684803,\Media\sound\dspimage.bin
0000684813,\Media\sound\DVDcs_havana.xwb
0000688775,\Media\sound\DVDcs_italy.xwb
0000688774,\Media\sound\DVDcs_italy.xsb
0000702037,\Media\sound\DVDcs_office.xwb
0000737284,\Media\sound\DVDde_chateau.xwb
0000727607,\Media\sound\DVDde_cbble.xwb
0000716757,\Media\sound\DVDde_aztec.xwb
0000745355,\Media\sound\DVDde_dust2.xwb
0000741394,\Media\sound\DVDde_dust.xwb
0000737433,\Media\sound\DVDde_corruptio.xwb
0000712168,\Media\sound\DVDde_airstrip.xwb
0000702490,\Media\sound\DVDcs_training.xsb
0000702491,\Media\sound\DVDcs_training.xwb
0000716756,\Media\sound\DVDde_aztec.xsb
0000782347,\Media\sound\soundtrack\
0000783012,\Media\sound\soundtrack\launcherloop.wm a
0000782348,\Media\sound\soundtrack\downed_intro.wm a
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Old 01-25-2004, 10:25 PM   #2
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Default Re: CSX file formats??? Help please...

um, the models, maps, and sounds from csx are the same (from what I can tell) as the contents found in the condition zero leak from september. Many of us at the forums have been using the player and weapon models for some time now. Also a "new" leak has emerged recently that's basically the same thing as csx.
Now I know you emphasized that you aren't doing anything illegal at the moment. I'm mearly implying that what you want to do is unnecessary given that all the contents are already in the proper formats on the net. And I doubt you will find some kind of developer software that will enable you to do the conversions you need.
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Old 01-26-2004, 05:14 PM   #3
Kalabalana
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Default Re: CSX file formats??? Help please...

rgr the new leak is the multiplayer support for the game. You can play cz with all the new models, maps and sounds over steam.

very nice skinning on ct models btw.
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Old 01-26-2004, 07:05 PM   #4
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Default Re: CSX file formats??? Help please...

Hey, what happened to the origional l33t model. I remember when it was on the official cz site, its still on the ritual cz site. I guess its the same as the l33t, except the old one didnt have a headset. I like the headset, but i kinda like this one better.



I hope someone somehow gets ahold of this one.
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Old 01-27-2004, 12:10 AM   #5
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Default Re: CSX file formats??? Help please...

Incorrect. Believe it. CSX has some more models then CZ. There are some more models on CSX. You can see there are jungle camo units and other units which aren't on CZ.
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Old 01-27-2004, 12:33 AM   #6
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Default Re: CSX file formats??? Help please...

Thats only the skin's textures, and they have already been released on the PC, so you can choose which texture you use.
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Old 01-27-2004, 01:34 AM   #7
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Default Re: CSX file formats??? Help please...

Now I could be wrong, but every EULA i've ever seen includes a bit about reverse engineering content and the legal stipulations. CSX content is probably restricted to use on the X-Box platform, exclusively. Realisticly, the chances of anybody hounding you about it, especially for personal use only, are slim to none.

on to the file formats -

What you're looking at are X-Box exclusive file formats that probably require specific libraries that are native to that system in order to be read. Typical console approach. As such, the only way to read those files is if you have access to the X-Box development tools (yes, i recognize the 'wad' part of the file extension as quake-engine native wad files - trust me, they are not). They're roughly $10k and included with an X-box dev kit, which M$ only distributes to development studios. You're more than welcome to keep trying but don't expect good results.
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Old 01-27-2004, 10:32 AM   #8
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Default Re: CSX file formats??? Help please...

Hey kanaeda, what are you working on right now. Matrix Online? That would be cool. I also wonder what ritual is up to, since Team Sabre is out. Probably on vacation.
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Old 01-27-2004, 12:26 PM   #9
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Default Re: CSX file formats??? Help please...

Quote:
Hey kanaeda, what are you working on right now. Matrix Online? That would be cool. I also wonder what ritual is up to, since Team Sabre is out. Probably on vacation.
i wish [img]/forums/images/graemlins/frown.gif[/img]
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Old 01-27-2004, 05:57 PM   #10
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Default Re: CSX file formats??? Help please...

No Matrix: Online for me. It's the usual game industry fare - can't talk about it until they make a public announcement of some kind.
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Old 01-27-2004, 06:25 PM   #11
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Default Re: CSX file formats??? Help please...

gotcha
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Old 01-27-2004, 06:34 PM   #12
Rusty_le_Cyborg
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Default Re: CSX file formats??? Help please...

Hmmm....yes kanaeda. I've seen a copy of the Xbox Dev Kit but it doesn't seem to have anything of use to me except the XACT audio program, but even that can't make files back to the original format. I could be wrong though.

Maybe if I was to program my Xbox etc but it would probably mess it up and I can't afford another!!!

Oh well, the search goes on :-) !!!!!

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Old 01-27-2004, 08:09 PM   #13
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Default Re: CSX file formats??? Help please...

You really want to go through with this? You should pm Gambit, he has been working on a pack that has most of the models and sounds. He could probably get them for you, or try to get ahold of the new cz leak.
BTW, it is my understanding that you cannot extract all the files from an xbox disc with a computer's dvd-rom. However, I am not sure what files only the xbox dvd-rom can read, it might just be the copy-protection stuff. Supposedly you need a modded xbox to ftp the files from a disc to your computer. But it looks like the files you want are readable by your computer.
Good luck, I just see it as a waste of time.
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Old 01-28-2004, 01:14 PM   #14
Rusty_le_Cyborg
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Default Re: CSX file formats??? Help please...

Hi again

Yes I fancy having a try at least :-)

I could always add different textures to the CZ ones if unsuccessful.

I actually DO own CSX but the image I have is one I got later. My Xbox is not modded and I think it might upset the kids if I kill it!!!



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Old 01-28-2004, 01:40 PM   #15
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Default Re: CSX file formats??? Help please...

cool, well like i said, good luck!
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Old 01-29-2004, 11:37 PM   #16
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Default Re: CSX file formats??? Help please...

whats the point of this anyways? if you want those different skins ill send you the BMP textures, or whatever map you want.
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Old 01-30-2004, 12:37 PM   #17
Rusty_le_Cyborg
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Default Re: CSX file formats??? Help please...

So you have the actual textures from CSX, not just CS-CZ?

Some of the one's included in CSX are subtly different from those currently floating around.

But if you have 'em I'd be grateful....
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Old 01-30-2004, 07:09 PM   #18
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Default Re: CSX file formats??? Help please...

no i have the CZ ones, why do you need THAT exact color?
the models/maps are exactly the same with a few differences for consoles (less polys etc)
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Old 01-30-2004, 07:51 PM   #19
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Default Re: CSX file formats??? Help please...

i doubt you can get them to work for the pc cs. You should get the ones "floating around" and then decide if you want to venture into new territory.
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Old 01-31-2004, 08:13 AM   #20
Rusty_le_Cyborg
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Default Re: CSX file formats??? Help please...

Quote:
no i have the CZ ones, why do you need THAT exact color?
the models/maps are exactly the same with a few differences for consoles (less polys etc)
No, they aren't exactly the same. Agreed that one version of the Spetznaz, Kidotai and Akunin are available in the CZ downloads but not compiled for CZ as they are NPCs.

I've made a sad man's list of the different styles in CSX -

Airstrip - Green SEAL (with helmets), Arctic Avengers in beige camo
Aztec - Green SEAL (with helmets), Standard Guerilla
Chateau - Standard SAS, Guerilla with new camo
Cobble - Camo GSG9, Phoenix Connexion with camo pants
Corruption - Camo GSG9, Guerilla with new camo
Dust - Desert SEAL (with hats), Arab Leet in red scheme
Dust 2 - Desert SEAL (with helmets), Arab Leet in different green scheme
Fastline - Kidotai, Akunin (with new CZ Leet heads!)
Havana - Green SEAL (with hats), NTO Militia (Arab style)
Inferno - Standard GIGN, Phoenix Connexion in camo gear
Italy - Standard GIGN, NTO Militia in Leet style (like in post above - the ones with goatees...)
Miami - Standard SEAL, NTO Militia in Leet style
Militia - Spetznaz in beige camo, Arctic Avengers in green camo
Office - Winter camo GSG9, Arctic Avengers in green camo with bobble hats and no glasses!!!!
Piranesi - GIGN in camo with berets, Arctic Avengers in green camo
Prodigy - Spetznaz in winter camo, NTO Militia like CZ Leet, but blonde!!!
Stadium - Winter camo SAS, CZ style Phoenix Connexion (but it says they are Arctic Avengers!!)
Tides - GIGN in jungle camo, Guerilla with grey camo
Truth - Kidotai, Akunin with bald heads!!
Vostock - Spetnaz winter camo, Arctic Avengers with beige camo and bobble hats.

That's it. Not sure how the "real" CZ will be adding the new classes of CT and T if at all. Guess they are stuck with 4 different types. Though it would be nice to make some sort of batch file or somthing to select models before launching CS or CZ or whatever...

Cheers for now!!!




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Old 01-31-2004, 10:28 AM   #21
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Default Re: CSX file formats??? Help please...

I've finished more models for cs 1.6. It's the jap_cop, drug_lord, chinese_warrior and russian_boss.

I've posted some screenshots at www.geocities.com/gamequarter007

I'm working on a new site with more space and ..... [img]/forums/images/graemlins/laugh.gif[/img]
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Old 01-31-2004, 09:15 PM   #22
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Default Re: CSX file formats??? Help please...

yeah all those are available from your list. it doesnt matter if they are only NPCs, because you can decompile it and recompile it with all the animations of the current CS 1.6 (and maybe the the future CZ) model animations. I had done all the conversions that gambit had done, but i didnt really feel like getting the mouths to work correctly. if you'd like, PM me and ill see if i can hook you up :-P
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Old 02-05-2004, 03:54 PM   #23
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Default Re: CSX file formats??? Help please...

Quote:
Hey, what happened to the origional l33t model. I remember when it was on the official cz site, its still on the ritual cz site. I guess its the same as the l33t, except the old one didnt have a headset. I like the headset, but i kinda like this one better.
I fixed that model and you can use it in cs 1.6

See screenshot of the model in previous posts. So you see what i meen
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Old 02-10-2004, 05:15 PM   #24
Rusty_le_Cyborg
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Default Re: CSX file formats??? Help please...

Just a quick addendum to the list of models included in the different missions.....

In Office the hostages are the Fat Businessman model from CZ

In Havana it is the shapely lady from the Recon mission in CZ, same as with Miami.....

In Militia it is the Orange suited airmen.

In Italy it is the airmen but wearing suits of the NPC model from CZ

Cheers for now


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Old 02-10-2004, 05:43 PM   #25
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Default Re: CSX file formats??? Help please...

I wish you could tie models to maps in cs. cz would be way cooler if they did this instead of using the old models.
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