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Old 08-04-2004, 04:54 PM   #1
Fobio
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Default Runaway train feedback

need at least one save point in this map, and the bug i found was that the objectives don't show up when you press TAB.
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Old 08-04-2004, 08:18 PM   #2
Rusty_le_Cyborg
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Default Re: Runaway train feedback

Quote:
Originally posted by Fobio:
need at least one save point in this map, and the bug i found was that the objectives don't show up when you press TAB.
There are two save points as far as I can see....

TAB does show up the objectives. You probably did what I did and copied your czero config.cfg file over to czeror to save redoing all of the buttons again.. TAB needs to be bound to "impulse 98"

Cheers for now
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Old 08-05-2004, 04:23 AM   #3
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Default Re: Runaway train feedback

i dont know about that, other missions seem to show the objectives but not this mission.
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Old 08-05-2004, 04:50 AM   #4
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Default Re: Runaway train feedback

nm got it too work
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Old 08-08-2004, 09:24 PM   #5
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Default Re: Runaway train feedback

Another great mission by Kiltron! There is a few save points in the mission, what i can't seem to find is the torch & defuse kit... Any Ideas?
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Old 08-09-2004, 04:05 AM   #6
Fobio
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Default Re: Runaway train feedback

dont need defuse kit, and torch is on the right train on the end of this level.
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Old 08-09-2004, 02:10 PM   #7
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Default Re: Runaway train feedback

Thanks, I wasn't defusing the bomb, that's why I couldn't find the torch... DUH! Done now.
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Old 08-10-2004, 06:18 AM   #8
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Default Re: Runaway train feedback

Great Kiltron. You revamped in me the will to continue making maps (if i'll find enough time).
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Old 08-11-2004, 10:22 AM   #9
tufqibof
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Default Re: Runaway train feedback

I'm stuck on this map.
I'm stuck on the wagon with the tanks.
How do I get to the next wagon ?
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Old 08-11-2004, 12:15 PM   #10
Rusty_le_Cyborg
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Default Re: Runaway train feedback

Duck and crawl under the space between the two tanks... then a door will open...

Cheers for now
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Old 08-11-2004, 02:28 PM   #11
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Default Re: Runaway train feedback

Nice idea, nice relise, but too big r_speeds & very small.
Good work, Kiltron!
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Old 08-12-2004, 12:43 PM   #12
tufqibof
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Default Re: Runaway train feedback

That's what I did.
I've duck under the tanks and a door opens.
In this wagon I've found another hostage, but I'm still stuck.
How can you go to the next wagon ?
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Old 08-13-2004, 01:09 PM   #13
Kalabalana
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Default Re: Runaway train feedback

you actually have to kill the hostages to switch on another entity in the map which allows you tro progress. I won't tell you which entity though [img]/forums/images/graemlins/wink.gif[/img] I don't want to ruin it (very cool)
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Old 08-13-2004, 01:24 PM   #14
Rusty_le_Cyborg
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Default Re: Runaway train feedback

Quote:
Originally posted by tufqibof:
That's what I did.
I've duck under the tanks and a door opens.
In this wagon I've found another hostage, but I'm still stuck.
How can you go to the next wagon ?
I suspect you have missed a hostage. How many have you rescued so far?

Cheers for now
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Old 08-13-2004, 01:26 PM   #15
Rusty_le_Cyborg
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Default Re: Runaway train feedback

Quote:
Originally posted by Kalabalana:
you actually have to kill the hostages to switch on another entity in the map which allows you tro progress. I won't tell you which entity though [img]/forums/images/graemlins/wink.gif[/img] I don't want to ruin it (very cool)
Isn't that in Terrorist Retaliation? ..and YES it's a very cool entity :-)

Also, in Runaway Trains... just stand by the truck with the missile in it and let the counter go down (or just chuck a grenade in to blow up the bomb), quite a nice effect of a nuclear explosion :-)

Cheers for now
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Old 08-13-2004, 03:57 PM   #16
Kalabalana
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Default Re: Runaway train feedback

rusty and I are clearly pros, listen to our gaming wisdom
haha
[img]/forums/images/graemlins/laugh.gif[/img]
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